Revision 357, 0.6 kB
(checked in by mido, 15 years ago)
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mnoho zmen:
1) presun FindXXX modulu do \system
2) zalozeni dokumentace \doc\local\library_structure.dox
3) presun obsahu \tests\UI primo do \tests
4) namisto \INSTALL zalozen \install.html, je to vhodnejsi pro uzivatele WINDOWS, a snad i obecne
5) snaha o predelani veskerych UI podle nove koncepce, soubory pmsm_ui.h, arx_ui.h, KF_ui.h, libDS_ui.h, libEF_ui.h a loggers_ui.h ponechavam
jen zdokumentacnich duvodu, nic by na nich jiz nemelo zaviset, a po zkontrolovani spravnosti provedenych uprav by mely byt smazany
6) predelani estimatoru tak, aby fungoval s novym UI konceptem
7) vytazeni tridy bdmroot do samostatneho souboru \bdm\bdmroot.h
8) pridana dokumentace pro zacleneni programu ASTYLE do Visual studia, ASTYLE pridan do instalacniho balicku pro Windows
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Property svn:eol-style set to
native
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1 | # Make sure the compiler can find include files from our Bdm library. |
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2 | include_directories (${BDM_SOURCE_DIR}/bdm) |
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3 | |
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4 | # Make sure the linker can find the bdm library once it is built. |
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5 | link_directories (${BDM_BINARY_DIR}/bdm) |
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6 | |
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7 | # no simulator needed... |
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8 | EXEC(testbidiff) |
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9 | |
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10 | |
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11 | ###STUFF with SIMULATOR |
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12 | |
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13 | ## Build simulator |
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14 | add_subdirectory (simulator_zdenek) |
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15 | #add_subdirectory (simulator_zdenek/ekf_example) |
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16 | |
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17 | ## Use it |
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18 | include_directories (./simulator_zdenek) |
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19 | link_directories (./simulator_zdenek) |
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20 | #link_directories (./simulator_zdenek/ekf_example) |
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21 | |
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22 | EXEC (pmsm_estim pmsmsim) |
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23 | #EXEC (sim pmsmsim) |
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24 | #EXEC (sim_var pmsmsim) |
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25 | |
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26 | add_subdirectory (TR2245) |
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