| 1 | /*! |
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| 2 | \file |
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| 3 | \brief Higher-level Objects - Participants |
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| 4 | \author Vaclav Smidl. |
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| 5 | |
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| 6 | ----------------------------------- |
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| 7 | BDM++ - C++ library for Bayesian Decision Making under Uncertainty |
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| 8 | |
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| 9 | Using IT++ for numerical operations |
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| 10 | ----------------------------------- |
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| 11 | */ |
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| 12 | |
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| 13 | #ifndef PARTICIPANTS_H |
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| 14 | #define PARTICIPANTS_H |
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| 15 | |
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| 16 | |
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| 17 | #include "bdmbase.h" |
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| 18 | #include "../base/user_info.h" |
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| 19 | |
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| 20 | namespace bdm { |
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| 21 | /*! |
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| 22 | * \brief Basic Participant |
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| 23 | |
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| 24 | This object is an active unit with name and capability to store results |
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| 25 | |
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| 26 | */ |
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| 27 | class Participant : public root { |
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| 28 | protected: |
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| 29 | //! name - ID of the participant |
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| 30 | string name; |
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| 31 | public: |
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| 32 | //! Empty constructor |
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| 33 | Participant() {} |
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| 34 | //! set name |
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| 35 | void set_name(const string &name0) { |
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| 36 | name=name0; |
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| 37 | } |
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| 38 | //! Process data |
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| 39 | virtual void adapt(const vec &glob_dt) {} |
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| 40 | /*! create message -- use exclusively this function |
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| 41 | Writes the following structure into \c msg: |
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| 42 | \code |
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| 43 | to = A1; // recepients |
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| 44 | what = predictor; // sort code |
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| 45 | data = message_body; // data itself |
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| 46 | \endcode |
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| 47 | |
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| 48 | */ |
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| 49 | void create_message(Setting &msg,const string &to, const string &what, const root &data) { |
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| 50 | Setting &m_to=msg.add("to",Setting::TypeString); |
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| 51 | m_to=to; |
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| 52 | Setting &m_what=msg.add("what",Setting::TypeString); |
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| 53 | m_what=what; |
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| 54 | //Setting &m_data=msg.add("data",Setting::TypeGroup); |
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| 55 | UI::save(&data, msg, "data"); |
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| 56 | } |
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| 57 | /*! Broadcast communication to the others. Add message(s) to the provided queue. |
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| 58 | */ |
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| 59 | virtual void broadcast(Setting& queue) {} |
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| 60 | //! Receive one message from the queue |
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| 61 | virtual void receive(const Setting& msg) { |
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| 62 | bdm_warning("unhandled message"); |
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| 63 | } |
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| 64 | //! Design control strategy |
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| 65 | virtual void act(vec &glob_ut) {} |
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| 66 | //! Time step |
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| 67 | virtual void step() {} |
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| 68 | //! read only name |
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| 69 | void from_setting(const Setting& set) { |
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| 70 | UI::get(name,set,"name",UI::compulsory); |
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| 71 | } |
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| 72 | void to_setting(Setting& set) const { |
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| 73 | UI::save(name,set,"name"); |
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| 74 | } |
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| 75 | //!access function |
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| 76 | const string &_name() { |
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| 77 | return name; |
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| 78 | } |
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| 79 | //! register data source where to get data |
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| 80 | virtual void ds_register(const DS &ds) { } |
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| 81 | |
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| 82 | }; |
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| 83 | |
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| 84 | }; //namespace |
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| 85 | |
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| 86 | #endif // PARTICIPANTS_H |
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