root/library/bdm/base/user_info.h @ 835

Revision 821, 24.0 kB (checked in by smidl, 14 years ago)

UI change!!! Allow reading classes with from_setting method -- check for correctness

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1/*!
2  \file
3  \brief UI (user info) class for loading/saving objects from/to configuration files.
4  It is designed with use of libconfig C/C++ Configuration File Library
5  \ref ui
6  \author Vaclav Smidl.
7
8  -----------------------------------
9  BDM++ - C++ library for Bayesian Decision Making under Uncertainty
10
11  Using IT++ for numerical operations
12  -----------------------------------
13*/
14
15#ifndef USER_INFO_H
16#define USER_INFO_H
17
18#include <stdio.h>
19#include <string>
20#include <typeinfo>
21#include <map>
22#include <stdexcept>
23
24#include "../bdmroot.h"
25#include "../shared_ptr.h"
26#include "itpp/itbase.h"
27
28using std::string;
29using namespace std;
30using namespace libconfig;
31
32namespace bdm {
33
34//! Generic exception for reporting configuration errors
35//!
36//!  \ref ui
37class UIException : public std::exception {
38private:
39        //! Error message
40        const string message;
41
42public:
43        /*!
44          \brief The constructor
45          \param message the reason for throwing the exception. Should be a complete English sentence (or a couple sentences), starting with "UIException: ".
46        */
47        UIException ( const string &message ) :
48                        message ( message ) {
49        }
50
51        //! Overriden method for reporting the error message
52        virtual const char* what() const throw() {
53                return message.c_str();
54        }
55
56        ~UIException() throw() {};
57
58protected:
59        /*!
60          Formats error messages for derived classes, which use a
61          Setting path in addition to the message.
62        */
63        static string format_message ( const string &reason, const string &path );
64};
65
66//! Exception for reporting configuration errors related to some concrete Setting path
67//!
68//!  \ref ui
69class UISettingException : public UIException {
70public:
71        //! Use this constructor when you can pass the problematical Setting as a parameter
72        UISettingException ( const string &message, const Setting &element ) :
73                        UIException ( format_message ( message, string ( element.getPath() ) ) ) {
74        }
75
76        //! This constructor is for other occasions, when only path of problematical Setting is known
77        UISettingException ( const string &message, const string &path ) :
78                        UIException ( format_message ( message, path ) ) {
79        }
80
81        ~UISettingException() throw() {};
82};
83
84//! Exception for reporting configuration errors in the "class" attribute
85//!
86//!  \ref ui
87class UIClassException : public UIException {
88public:
89        //! Use this constructor when you can pass the problematical Setting as a parameter
90        UIClassException ( const string &message, const Setting &element ) :
91                        UIException ( format_message ( message, string ( element.getPath() ) ) ) {
92        }
93
94        //! This constructor is for other occasions, when only path of problematical Setting is known
95        UIClassException ( const string &message, const string &path ) :
96                        UIException ( format_message ( message, path ) ) {
97        }
98
99        ~UIClassException() throw() {};
100};
101
102/*!
103@brief This class serves to load and/or save user-infos into/from
104configuration files stored on a hard-disk.
105
106Firstly, save some user-infos into the new UIFile instance. Then,
107call the save method with a filename as its only argument:
108
109\code
110        CAudi audi;
111        UIFile file;
112        UI::save( audi, file, "TT");
113        file.save("cars.cfg");
114\endcode
115
116In the other way round, when loading object from a configuration file,
117the appropriate code looks like this:
118
119\code
120        UIFile file("cars.cfg");
121        CAudi *audi = UI::build<CAudi>(file,"TT");
122\endcode
123
124\ref ui
125*/
126class UIFile : public Config {
127public:
128        //! Create empty file instance prepared to store Settings
129        UIFile();
130
131        //! Creates instance and fills it from the configuration file file_name
132        UIFile ( const string &file_name );
133
134        //! Save all the stored Settings into the configuration file file_name
135        void save ( const string &file_name );
136
137        //! This operator allows the ability of substituting Setting parameter by UIFile instance
138        operator Setting&();
139};
140
141/*!
142@brief This class serves to expand links used within configuration files.
143
144Value of any type but string can be linked to some other value of the same type
145defined elsewhere in the current configuration file or even in some different
146configuration file.
147
148Link have three parts, \<name\> : \<path\> \<\@filename\>. Field \<name\> contains the
149name of the new setting, \<path\> is the relative path to the referenced setting, which
150has to be taken from the %root Setting element. The last part \<\@filename\> is optional,
151it contains filename in the case the link should refer to a variable stored in a different
152file. From the previous part \<path\>, it has to be separated by '@'.
153
154\code
155    ...
156        jardovo :
157        {
158          class = "Car";
159          year = 1992;
160          manufacturer = "liaz";
161          kilometers = 1555000;
162        };
163        ondrejovo :
164        {
165          class = "Bike";
166          year = 1996;
167          manufacturer = "author";
168          electricLights = true;
169          matr = ( 2, 2, [ 1.0, 0.0, 0.0, 1.0 ] );
170        };
171
172        #this is the example of local link to another mean of transport
173        elisky = "jardovo";
174
175        ...
176
177        # And this link is external link pointing to the file "other_cars.cfg" stored in the
178        # same directory. In that file, it refers to the local Setting "magic_cars.skubankovo".
179        kati = "magic_cars.skubankovo@other_cars.cfg";
180
181    ...
182\endcode
183
184When you want to expand a possible linked setting "element" within your code, it has to be treated this way:
185
186\code
187        ...
188
189        const SettingResolver link( element );
190
191        ...
192
193        int len = link.result.getLength();
194
195        ...
196\endcode
197
198The whole point is that a resolved link (class member #result, i.e., "link.result" in the previous example) could point
199into a different configuration file. In that case there has to be an UIFile instance managing reading from this
200file. As the libconfig::Config deletes all its Settings when dealocated, UIFile must not be dealocated until all
201the necessary operation on the linked Setting are finished (otherwise, the link #result would be invalid just after
202the UIFile dealocation). And that is exactly the mechanism implemented within SettingResolver class. It assures,
203that the #result Setting reference is valid within the scope of SettingResolver instance.
204
205\ref ui
206 */
207class SettingResolver : root {
208private:
209        //! If necessary, this pointer stores an addres of an opened UIFile, else it equals NULL
210        UIFile *file;
211
212        //! This method initialize #result reference, i.e., it executes the main code of SettingResolver class
213        //!
214        //! This code could be also located directly in constructor. The only reason why we made this
215        //! method is the keyword 'const' within the declaration of #result reference . Such a reference
216        //! have to be intialized before any other constructor command, exactly in the way it is implemented now.
217        const Setting &initialize_reference ( UIFile* &file, const Setting &potential_link );
218
219public:
220        //! Reference to a resolved link or to the original Setting in the case it does not contain a link
221        const Setting &result;
222
223        //! If potential_link contains a link to some other setting, it is resolved here. Anyway, the Setting reference #result is prepared for use.
224        SettingResolver ( const Setting &potential_link );
225
226        //! An opened UIFile file is closed here if necessary.
227        ~SettingResolver();
228};
229
230/*!
231@brief UI is an abstract class which collects all the auxiliary functions useful to prepare some concrete
232user-infos.
233
234See static methods 'build', 'get' and 'save'. Writing user-infos with these methods is rather simple. The
235rest of this class is intended for internal purposes only. Its meaning is to allow pointers to its templated
236descendant ParticularUI<T>.
237
238\ref ui
239*/
240class UI {
241private:
242        //! Class with state shared across all its instances ("monostate"), encapsulating two maps, one mapping names to UI instances and the other mapping type_infos to class names
243        //!
244        //! The key property of this class is that it initializes the internal maps on global init,
245        //! before the instance is used for a first time. Therefore, we do not have to care about initialization
246        //! during a call of UIREGISTER macro operating with both these mappings.
247        class MappedUI {
248        private:
249                //! Type definition of mapping which transforms class names to the related UI instances
250                typedef map< const string, const UI* const > StringToUIMap;
251
252                //! Type definition of mapping which transforms RTTI type_infos to the related class names
253                typedef map< const type_info * const, const string > TypeInfoToStringMap;
254
255                //! Immediately initialized instance of type StringToUIMap
256                static StringToUIMap& mapped_strings();
257
258                //! Immediately initialized instance of type TypeInfoToStringMap
259                static TypeInfoToStringMap& mapped_type_infos();
260
261                //! Method for reporting a error when an attempt to operate with an unregistered class occures
262                static void unregistered_class_error ( const string &unregistered_class_name );
263
264        public:
265                //! Add a pair key-userinfo into the internal map
266                static void add_class ( const string &class_name, const type_info * const class_type_info, const UI* const ui );
267
268                //! Search for an userinfo related to the passed class name within the internal map
269                static const UI& retrieve_ui ( const string &class_name );
270
271                //! Search for an class name related to the passed type_info within the internal map
272                static const string& retrieve_class_name ( const type_info* const class_type_info );
273        };
274
275        //! Function assertting that the setting element is of the SettingType type
276        static void assert_type ( const Setting &element, Setting::Type type );
277
278        /*!
279          \brief Method constructing a configured instance
280
281          The returned pointer must be allocated using operator new
282          (it's deleted at the end of its life cycle). The method is
283          implemented in descendant class ParticularUI<T>, which knows
284          the correct type T.
285        */
286        virtual root* new_instance() const = 0;
287
288        //! Method switching from the \a element to its child Setting according the passed \a index, it also does all the necessary error-checking
289        static const Setting& to_child_setting ( const Setting &element, const int index );
290
291        //! Method switching from the \a element to its child Setting according the passed \a name, it also does all the necessary error-checking
292        static const Setting& to_child_setting ( const Setting &element, const string &name );
293
294        //! This method converts a Setting into a matrix
295        static void from_setting ( mat& matrix, const Setting &element );
296        //! This method converts a Setting into an integer vector
297        static void from_setting ( ivec &vector, const Setting &element );
298        //! This method converts a Setting into a string
299        static void from_setting ( string &str, const Setting &element );
300        //! This method converts a Setting into a real vector
301        static void from_setting ( vec &vector, const Setting &element );
302        //! This method converts a Setting into a integer scalar
303        static void from_setting ( int &integer, const Setting &element );
304        //! This method converts a Setting into a real scalar
305        static void from_setting ( double &real, const Setting &element );
306
307        //! This method converts a Setting into a class T descendant
308        template<class T> static void from_setting ( T* &instance, const Setting &element ) {
309                const SettingResolver link ( element );
310                assert_type ( link.result, Setting::TypeGroup );
311
312                // we get a value stored in the "class" attribute
313                string class_name;
314                if ( !link.result.lookupValue ( "class", class_name ) )
315                        throw UIClassException ( "UIException: the obligatory \"class\" identifier is missing.", link.result );
316
317                // then we find a user-info related to this type
318                const UI& related_UI = MappedUI::retrieve_ui ( class_name );
319
320                root *typeless_instance = related_UI.new_instance();
321                bdm_assert ( typeless_instance, "UI::new_instance failed" );
322
323                instance = dynamic_cast<T*> ( typeless_instance );
324                if ( !instance ) {
325                        delete typeless_instance;
326                        throw UIClassException ( "UIException: class " + class_name + " is not a descendant of the desired output class. Try to call the UI::build<T> function with a different type parameter.", link.result );
327                }
328
329                try {
330                        instance->from_setting ( link.result );
331                } catch ( SettingException &sttng_xcptn ) {
332                        delete instance;
333                        instance = 0;
334                        string msg = "UIException: method ";
335                        msg += class_name;
336                        msg += ".from_setting(Setting&) has thrown a SettingException.";
337                        throw UISettingException ( msg, sttng_xcptn.getPath() );
338                } catch ( std::runtime_error &e ) {
339                        delete instance;
340                        instance = 0;
341                        string msg = "UIException: method ";
342                        msg += class_name;
343                        msg += " says: ";
344                        msg += e.what();
345                        throw UISettingException ( msg, link.result );
346                } catch ( ... ) {
347                        delete instance;
348                        instance = 0;
349                        throw;
350                }
351
352                // validate the new instance
353                instance->validate();
354        }
355
356        //! This method converts a Setting into a descendant of class
357        //! T, wrapped in an instance of shared_ptr<T> .
358        template<class T>
359        static void from_setting ( shared_ptr<T> &instance, const Setting &element ) {
360                T *tmp_inst = 0;
361                from_setting ( tmp_inst, element );
362                bdm_assert ( tmp_inst, "UI::from_setting failed" );
363                instance = tmp_inst;
364        }
365
366        //! This methods converts a Setting into a new templated array of type Array<T>
367        template<class T> static void from_setting ( Array<T> &array_to_load, const Setting &element ) {
368                const SettingResolver link ( element );
369
370                assert_type ( link.result, Setting::TypeList );
371
372
373                int len = link.result.getLength();
374                array_to_load.set_length ( len );
375                if ( len == 0 ) return;
376
377                for ( int i = 0; i < len; i++ )
378                        from_setting ( array_to_load ( i ), link.result[i] );
379        }
380
381        //! This is dummy version of the from_setting method for other, unsupported types. It just throws an exception.
382        //!
383        //! At the moment, this is the only way how to compile the library without obtaining the compiler error c2665.
384        //! The exception can help to find the place where the template is misused and also to correct it.
385        template<class T> static void from_setting ( T &variable_to_load, const Setting &element ) {
386                std::string msg = "UIException: from_setting is not implemented for type ";
387//              try{
388                        variable_to_load.from_setting(element);
389/*              } catch (...){
390                msg += typeid ( T ).name();
391                msg += '.';
392                throw UISettingException ( msg, element );
393                }*/
394        }
395
396
397protected:
398        //! Constructor for internal use only, see \sa ParticularUI<T>
399        UI ( const string& class_name, const type_info * const class_type_info ) {
400                MappedUI::add_class ( class_name, class_type_info, this );
401        }
402
403public:
404
405        //! Enum type used to determine whether the data for concrete Settingis is compulsory or optional
406        enum SettingPresence { optional, compulsory } ;
407
408        //! \name Initialization of classes
409        //!@{
410        //! The type T has to be a #bdm::root descendant class
411
412        //! The new instance of type T* is constructed and initialized with values stored in the Setting element[name]
413        //!
414        //! If there is not any sub-element named #name and settingPresence is #optional, an empty shared_ptr<T> is returned. When settingPresence is #compulsory, the returned shared_ptr<T> is never empty (an exception is thrown when the object isn't found).
415        template<class T>
416        static shared_ptr<T> build ( const Setting &element, const string &name, SettingPresence settingPresence = optional ) {
417                if ( !element.exists ( name ) ) {
418                        if ( settingPresence == optional )
419                                return shared_ptr<T>();
420                        else
421                                throw UISettingException ( "UIException: the compulsory Setting named \"" + name + "\" is missing.", element );
422                }
423
424                shared_ptr<T> instance;
425                from_setting<T> ( instance, to_child_setting ( element, name ) );
426                return instance;
427        }
428
429        //! The new instance of type T* is constructed and initialized with values stored in the Setting element[index]
430        //!
431        //! If there is not any sub-element indexed by #index, and settingPresence is #optional, an empty shared_ptr<T> is returned. When settingPresence is #compulsory, the returned shared_ptr<T> is never empty (an exception is thrown when the object isn't found).
432        template<class T>
433        static shared_ptr<T> build ( const Setting &element, const int index, SettingPresence settingPresence = optional ) {
434                if ( element.getLength() <= index ) {
435                        if ( settingPresence == optional )
436                                return shared_ptr<T>();
437                        else {
438                                stringstream stream;
439                                stream << index;
440                                throw UISettingException ( "UIException: the compulsory Setting with the index " + stream.str() + " is missing.", element );
441                        }
442                }
443
444                shared_ptr<T> instance;
445                from_setting<T> ( instance, to_child_setting ( element, index ) );
446                return instance;
447        }
448
449//! The new instance of type T* is constructed and initialized with values stored in the given Setting
450//!
451//! Handy in mex files. Use with care.
452        template<class T>
453        static shared_ptr<T> build ( const Setting &element, SettingPresence settingPresence = optional ) {
454                shared_ptr<T> instance;
455                from_setting<T> ( instance,  element );
456                return instance;
457        }
458
459        //!@}
460
461        //! \name Initialization of structures
462        //!@{
463        //! The type T has to be int, double, string, vec, ivec or mat.
464
465        //! The existing instance of type T is initialized with values stored in the Setting element[name]
466        //! If there is not any sub-element named #name, this method returns false.
467        template<class T> static bool get ( T &instance, const Setting &element, const string &name, SettingPresence settingPresence = optional ) {
468                if ( !element.exists ( name ) ) {
469                        if ( settingPresence == optional )
470                                return false;
471                        else
472                                throw UISettingException ( "UIException: the compulsory Setting named \"" + name + "\" is missing.", element );
473                }
474
475                from_setting ( instance, to_child_setting ( element, name ) );
476                return true;
477        }
478
479        //! The existing instance of type T is initialized with values stored in the Setting element[index]
480        //! If there is not any sub-element indexed by #index, this method returns false.
481        template<class T> static bool get ( T &instance, const Setting &element, const int index, SettingPresence settingPresence = optional ) {
482                if ( element.getLength() <= index ) {
483                        if ( settingPresence == optional )
484                                return false;
485                        else {
486                                stringstream stream;
487                                stream << "UIException: the compulsory Setting with the index " << index << " is missing.";
488                                stream << index;
489                                throw UISettingException ( stream.str(), element );
490                        }
491                }
492
493                from_setting ( instance, to_child_setting ( element, index ) );
494                return true;
495        }
496
497        //! The existing instance of type T is initialized with values stored in the Setting element directly
498        template<class T> static bool get ( T &instance, const Setting &element ) {
499                from_setting ( instance, element );
500                return true;
501        }
502        //!@}
503
504        //! \name Initialization of arrays Array<T>
505        //!@{
506        //! The type T has to be int, double, string, vec, ivec or mat, or pointer to any root descendant.
507
508        //! The existing array of type T is initialized with values stored in the Setting element[name]
509        //! If there is not any sub-element named #name, this method returns false.
510        template<class T> static bool get ( Array<T> &array_to_load, const Setting &element, const string &name, SettingPresence settingPresence = optional ) {
511                if ( !element.exists ( name ) ) {
512                        if ( settingPresence == optional )
513                                return false;
514                        else
515                                throw UISettingException ( "UIException: the compulsory Setting named \"" + name + "\" is missing.", element );
516                }
517
518                from_setting ( array_to_load, to_child_setting ( element, name ) );
519                return true;
520        }
521
522        //! The existing array of type T is initialized with values stored in the Setting element[index]
523        //! If there is not any sub-element indexed by #index, this method returns false.
524        template<class T> static bool get ( Array<T> &array_to_load, const Setting &element, const int index, SettingPresence settingPresence = optional ) {
525                if ( element.getLength() <= index ) {
526                        if ( settingPresence == optional )
527                                return shared_ptr<T>();
528                        else {
529                                stringstream stream;
530                                stream << index;
531                                throw UISettingException ( "UIException: the compulsory Setting with the index " + stream.str() + " is missing.", element );
532                        }
533                }
534
535                from_setting ( array_to_load, to_child_setting ( element, index ) );
536                return true;
537        }
538
539        //! The existing array of type T is initialized with values stored in the Setting element
540        template<class T> static bool get ( Array<T> &array_to_load, const Setting &element ) {
541                from_setting ( array_to_load, element );
542                return true;
543        }
544        //!@}
545
546        //! \name Serialization of objects and structures into a new Setting
547        //!@{
548        //! The new child Setting can be accessed either by its name - if some name is passed as a parameter -
549        //! or by its integer index. In that case, the new element is added at the very end of the current list of child Settings.
550
551        //! A root descendant instance is stored in the new child Setting appended to the passed element
552        template< class T> static void save ( const T * const instance, Setting &element, const string &name = "" ) {
553                Setting &set = ( name == "" ) ?  (element.getType()==Setting::TypeArray || element.getType()==Setting::TypeList) ? element.add ( Setting::TypeGroup ) : element
554                               : element.add ( name, Setting::TypeGroup );
555
556                const string &class_name = MappedUI::retrieve_class_name ( &typeid ( *instance ) );
557
558                // add attribute "class"
559                Setting &type = set.add ( "class", Setting::TypeString );
560                type = class_name;
561
562                try {
563                        instance->to_setting ( set );
564                } catch ( SettingException &sttng_xcptn ) {
565                        string msg = "UIException: method ";
566                        msg += class_name;
567                        msg += ".to_setting(Setting&) has thrown a SettingException.";
568                        throw UISettingException ( msg, sttng_xcptn.getPath() );
569                }
570        }
571
572        template< class T> static void save ( const shared_ptr<T> &instance, Setting &element, const string &name = "" ) {
573                save<T> ( instance.get(), element, name );
574        }
575
576        //! An Array<T> instance is stored in the new child Setting appended to the passed element
577        template<class T> static void save ( const Array<T> &array_to_save, Setting &element, const string &name = "" ) {
578                assert_type ( element, Setting::TypeGroup );
579                Setting &list = ( name == "" ) ? element.add ( Setting::TypeList )
580                                : element.add ( name, Setting::TypeList );
581                for ( int i = 0; i < array_to_save.length(); i++ )
582                        save ( array_to_save ( i ), list );
583        }
584
585        //! A matrix(of type mat) is stored in the new child Setting appended to the passed element
586        static void save ( const mat &matrix, Setting &element, const string &name = "" );
587
588        //! An integer vector (of type ivec) is stored in the new child Setting appended to the passed element
589        static void save ( const ivec &vec, Setting &element, const string &name = "" );
590
591        //! A double vector (of type vec) is stored in the new child Setting appended to the passed element
592        static void save ( const vec &vector, Setting &element, const string &name = "" );
593
594        //! A string is stored in the new child Setting appended to the passed element
595        static void save ( const string &str, Setting &element, const string &name = "" );
596
597        //! An integer is stored in the new child Setting appended to the passed element
598        static void save ( const int &integer, Setting &element, const string &name = "" );
599
600        //! A double is stored in the new child Setting appended to the passed element
601        static void save ( const double &real, Setting &element, const string &name = "" );
602        //!@}
603
604        //! for future use
605        virtual ~UI() {}
606};
607
608
609//! The only UI descendant class which is not intended for direct use. It should be accessed within the UIREGISTER macro only.
610//! \ref ui
611template<typename T> class ParticularUI : private UI {
612public:
613        //! Constructor used by the UIREGISTER macro.
614        ParticularUI<T> ( const string &class_name ) : UI ( class_name, &typeid ( T ) ) {};
615
616        //! A method returning a brand new instance of class T, this method is the reason why there have to be a parameterless constructor in class T
617        root* new_instance() const {
618                return new T();
619        }
620};
621
622}
623
624/*!
625  \def UIREGISTER(class_name)
626  \brief Macro for registration of class into map of user-infos, registered class is scriptable using UI static methods
627
628  Argument \a class_name has to be a descendant of root class and also to have a default constructor.
629  This macro should be used in header file, immediately after a class declaration.
630
631  \ref ui
632*/
633#ifndef BDMLIB
634#define UIREGISTER(class_name) static bdm::ParticularUI<class_name> UI##class_name(#class_name)
635#else
636#define UIREGISTER(class_name)
637#endif
638
639//! Instrumental macro for UIREGISTER2
640#define QUOTEME(x) #x
641
642/*!
643  \def UIREGISTER2(class_name,template_name)
644  \brief Variant of UIREGISTER for templated classes
645
646  Technical meann of registering UIREGISTER(class_name<template_name>).
647
648  \ref ui
649 */
650#ifndef BDMLIB
651#define UIREGISTER2(class_name, temp_name) static bdm::ParticularUI<class_name<temp_name> > UI##class_name##_##temp_name( QUOTEME(class_name<temp_name>) )
652#else
653#define UIREGISTER2(class_name,temp_name)
654#endif
655
656#endif // #ifndef USER_INFO_H
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