root/library/bdm/base/user_info.h @ 850

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1/*!
2  \file
3  \brief UI (user info) class for loading/saving objects from/to configuration files.
4  It is designed with use of libconfig C/C++ Configuration File Library
5  \ref ui
6  \author Vaclav Smidl.
7
8  -----------------------------------
9  BDM++ - C++ library for Bayesian Decision Making under Uncertainty
10
11  Using IT++ for numerical operations
12  -----------------------------------
13*/
14
15#ifndef USER_INFO_H
16#define USER_INFO_H
17
18#include <stdio.h>
19#include <string>
20#include <typeinfo>
21#include <map>
22#include <stdexcept>
23
24#include "../bdmroot.h"
25#include "../shared_ptr.h"
26#include "itpp/itbase.h"
27
28using std::string;
29using namespace std;
30using namespace libconfig;
31
32namespace bdm {
33
34//! Generic exception for reporting configuration errors
35//!
36//!  \ref ui
37class UIException : public std::exception {
38private:
39        //! Error message
40        const string message;
41
42public:
43        /*!
44          \brief The constructor
45          \param message the reason for throwing the exception. Should be a complete English sentence (or a couple sentences), starting with "UIException: ".
46        */
47        UIException ( const string &message ) :
48                        message ( message ) {
49        }
50
51        //! Overriden method for reporting the error message
52        virtual const char* what() const throw() {
53                return message.c_str();
54        }
55
56        ~UIException() throw() {};
57
58protected:
59        /*!
60          Formats error messages for derived classes, which use a
61          Setting path in addition to the message.
62        */
63        static string format_message ( const string &reason, const string &path );
64};
65
66//! Exception for reporting configuration errors related to some concrete Setting path
67//!
68//!  \ref ui
69class UISettingException : public UIException {
70public:
71        //! Use this constructor when you can pass the problematical Setting as a parameter
72        UISettingException ( const string &message, const Setting &element ) :
73                        UIException ( format_message ( message, string ( element.getPath() ) ) ) {
74        }
75
76        //! This constructor is for other occasions, when only path of problematical Setting is known
77        UISettingException ( const string &message, const string &path ) :
78                        UIException ( format_message ( message, path ) ) {
79        }
80
81        ~UISettingException() throw() {};
82};
83
84//! Exception for reporting configuration errors in the "class" attribute
85//!
86//!  \ref ui
87class UIClassException : public UIException {
88public:
89        //! Use this constructor when you can pass the problematical Setting as a parameter
90        UIClassException ( const string &message, const Setting &element ) :
91                        UIException ( format_message ( message, string ( element.getPath() ) ) ) {
92        }
93
94        //! This constructor is for other occasions, when only path of problematical Setting is known
95        UIClassException ( const string &message, const string &path ) :
96                        UIException ( format_message ( message, path ) ) {
97        }
98
99        ~UIClassException() throw() {};
100};
101
102/*!
103@brief This class serves to load and/or save user-infos into/from
104configuration files stored on a hard-disk.
105
106Firstly, save some user-infos into the new UIFile instance. Then,
107call the save method with a filename as its only argument:
108
109\code
110        CAudi audi;
111        UIFile file;
112        UI::save( audi, file, "TT");
113        file.save("cars.cfg");
114\endcode
115
116In the other way round, when loading object from a configuration file,
117the appropriate code looks like this:
118
119\code
120        UIFile file("cars.cfg");
121        CAudi *audi = UI::build<CAudi>(file,"TT");
122\endcode
123
124\ref ui
125*/
126class UIFile : public Config {
127public:
128        //! Create empty file instance prepared to store Settings
129        UIFile();
130
131        //! Creates instance and fills it from the configuration file file_name
132        UIFile ( const string &file_name );
133
134        //! Save all the stored Settings into the configuration file file_name
135        void save ( const string &file_name );
136
137        //! This operator allows the ability of substituting Setting parameter by UIFile instance
138        operator Setting&();
139};
140
141/*!
142@brief This class serves to expand links used within configuration files.
143
144Value of any type but string can be linked to some other value of the same type
145defined elsewhere in the current configuration file or even in some different
146configuration file.
147
148Link have three parts, \<name\> : \<path\> \<\@filename\>. Field \<name\> contains the
149name of the new setting, \<path\> is the relative path to the referenced setting, which
150has to be taken from the %root Setting element. The last part \<\@filename\> is optional,
151it contains filename in the case the link should refer to a variable stored in a different
152file. From the previous part \<path\>, it has to be separated by '@'.
153
154\code
155    ...
156        jardovo :
157        {
158          class = "Car";
159          year = 1992;
160          manufacturer = "liaz";
161          kilometers = 1555000;
162        };
163        ondrejovo :
164        {
165          class = "Bike";
166          year = 1996;
167          manufacturer = "author";
168          electricLights = true;
169          matr = ( 2, 2, [ 1.0, 0.0, 0.0, 1.0 ] );
170        };
171
172        #this is the example of local link to another mean of transport
173        elisky = "jardovo";
174
175        ...
176
177        # And this link is external link pointing to the file "other_cars.cfg" stored in the
178        # same directory. In that file, it refers to the local Setting "magic_cars.skubankovo".
179        kati = "magic_cars.skubankovo@other_cars.cfg";
180
181    ...
182\endcode
183
184When you want to expand a possible linked setting "element" within your code, it has to be treated this way:
185
186\code
187        ...
188
189        const SettingResolver link( element );
190
191        ...
192
193        int len = link.result.getLength();
194
195        ...
196\endcode
197
198The whole point is that a resolved link (class member #result, i.e., "link.result" in the previous example) could point
199into a different configuration file. In that case there has to be an UIFile instance managing reading from this
200file. As the libconfig::Config deletes all its Settings when dealocated, UIFile must not be dealocated until all
201the necessary operation on the linked Setting are finished (otherwise, the link #result would be invalid just after
202the UIFile dealocation). And that is exactly the mechanism implemented within SettingResolver class. It assures,
203that the #result Setting reference is valid within the scope of SettingResolver instance.
204
205\ref ui
206 */
207class SettingResolver : root {
208private:
209        //! If necessary, this pointer stores an addres of an opened UIFile, else it equals NULL
210        UIFile *file;
211
212        //! This method initialize #result reference, i.e., it executes the main code of SettingResolver class
213        //!
214        //! This code could be also located directly in constructor. The only reason why we made this
215        //! method is the keyword 'const' within the declaration of #result reference . Such a reference
216        //! have to be intialized before any other constructor command, exactly in the way it is implemented now.
217        const Setting &initialize_reference ( UIFile* &file, const Setting &potential_link );
218
219public:
220        //! Reference to a resolved link or to the original Setting in the case it does not contain a link
221        const Setting &result;
222
223        //! If potential_link contains a link to some other setting, it is resolved here. Anyway, the Setting reference #result is prepared for use.
224        SettingResolver ( const Setting &potential_link );
225
226        //! An opened UIFile file is closed here if necessary.
227        ~SettingResolver();
228};
229
230/*!
231@brief UI is an abstract class which collects all the auxiliary functions useful to prepare some concrete
232user-infos.
233
234See static methods 'build', 'get' and 'save'. Writing user-infos with these methods is rather simple. The
235rest of this class is intended for internal purposes only. Its meaning is to allow pointers to its templated
236descendant ParticularUI<T>.
237
238\ref ui
239*/
240class UI {
241private:
242        //! Class with state shared across all its instances ("monostate"), encapsulating two maps, one mapping names to UI instances and the other mapping type_infos to class names
243        //!
244        //! The key property of this class is that it initializes the internal maps on global init,
245        //! before the instance is used for a first time. Therefore, we do not have to care about initialization
246        //! during a call of UIREGISTER macro operating with both these mappings.
247        class MappedUI {
248        private:
249                //! Type definition of mapping which transforms class names to the related UI instances
250                typedef map< const string, const UI* const > StringToUIMap;
251
252                //! Type definition of mapping which transforms RTTI type_infos to the related class names
253                typedef map< const type_info * const, const string > TypeInfoToStringMap;
254
255                //! Immediately initialized instance of type StringToUIMap
256                static StringToUIMap& mapped_strings();
257
258                //! Immediately initialized instance of type TypeInfoToStringMap
259                static TypeInfoToStringMap& mapped_type_infos();
260
261                //! Method for reporting a error when an attempt to operate with an unregistered class occures
262                static void unregistered_class_error ( const string &unregistered_class_name );
263
264        public:
265                //! Add a pair key-userinfo into the internal map
266                static void add_class ( const string &class_name, const type_info * const class_type_info, const UI* const ui );
267
268                //! Search for an userinfo related to the passed class name within the internal map
269                static const UI& retrieve_ui ( const string &class_name );
270
271                //! Search for an class name related to the passed type_info within the internal map
272                static const string& retrieve_class_name ( const type_info* const class_type_info );
273        };
274
275        //! Function assertting that the setting element is of the SettingType type
276        static void assert_type ( const Setting &element, Setting::Type type );
277
278        /*!
279          \brief Method constructing a configured instance
280
281          The returned pointer must be allocated using operator new
282          (it's deleted at the end of its life cycle). The method is
283          implemented in descendant class ParticularUI<T>, which knows
284          the correct type T.
285        */
286        virtual root* new_instance() const = 0;
287
288        //! Method switching from the \a element to its child Setting according the passed \a index, it also does all the necessary error-checking
289        static const Setting& to_child_setting ( const Setting &element, const int index );
290
291        //! Method switching from the \a element to its child Setting according the passed \a name, it also does all the necessary error-checking
292        static const Setting& to_child_setting ( const Setting &element, const string &name );
293
294        //! This method converts a Setting into a matrix
295        static void from_setting ( mat& matrix, const Setting &element );
296        //! This method converts a Setting into an integer vector
297        static void from_setting ( ivec &vector, const Setting &element );
298        //! This method converts a Setting into a string
299        static void from_setting ( string &str, const Setting &element );
300        //! This method converts a Setting into a real vector
301        static void from_setting ( vec &vector, const Setting &element );
302        //! This method converts a Setting into a integer scalar
303        static void from_setting ( int &integer, const Setting &element );
304        //! This method converts a Setting into a real scalar   
305        static void from_setting ( double &real, const Setting &element );
306
307        //! This method converts a Setting into a specific logged_options<T> variant and initialize options properly
308        template< class T> static void from_setting ( logged_options<T> &options, const Setting &element )
309        {
310                options.values.reset();
311                Array<string> true_options;
312                UI::get( true_options, element );
313                for( int i = 0; i < true_options.length(); i++ )
314                        for( int j = 0; j < options.names().length(); j++ )
315                                if( true_options(i) == options.names()(j)  ) 
316                                {
317                                        options.values[j] = true;
318                                        break;
319                                } 
320        }
321
322        //! This method converts a Setting into a class T descendant
323        template<class T> static void from_setting ( T* &instance, const Setting &element ) {
324                const SettingResolver link ( element );
325                assert_type ( link.result, Setting::TypeGroup );
326
327                // we get a value stored in the "class" attribute
328                string class_name;
329                if ( !link.result.lookupValue ( "class", class_name ) )
330                        throw UIClassException ( "UIException: the obligatory \"class\" identifier is missing.", link.result );
331
332                // then we find a user-info related to this type
333                const UI& related_UI = MappedUI::retrieve_ui ( class_name );
334
335                root *typeless_instance = related_UI.new_instance();
336                bdm_assert ( typeless_instance, "UI::new_instance failed" );
337
338                instance = dynamic_cast<T*> ( typeless_instance );
339                if ( !instance ) {
340                        delete typeless_instance;
341                        throw UIClassException ( "UIException: class " + class_name + " is not a descendant of the desired output class. Try to call the UI::build<T> function with a different type parameter.", link.result );
342                }
343
344                try {
345                        instance->from_setting ( link.result );
346                } catch ( SettingException &sttng_xcptn ) {
347                        delete instance;
348                        instance = 0;
349                        string msg = "UIException: method ";
350                        msg += class_name;
351                        msg += ".from_setting(Setting&) has thrown a SettingException.";
352                        throw UISettingException ( msg, sttng_xcptn.getPath() );
353                } catch ( std::runtime_error &e ) {
354                        delete instance;
355                        instance = 0;
356                        string msg = "UIException: method ";
357                        msg += class_name;
358                        msg += " says: ";
359                        msg += e.what();
360                        throw UISettingException ( msg, link.result );
361                } catch ( ... ) {
362                        delete instance;
363                        instance = 0;
364                        throw;
365                }
366
367                // validate the new instance
368                instance->validate();
369        }
370
371        //! This method converts a Setting into a descendant of class
372        //! T, wrapped in an instance of shared_ptr<T> .
373        template<class T>
374        static void from_setting ( shared_ptr<T> &instance, const Setting &element ) {
375                T *tmp_inst = 0;
376                from_setting ( tmp_inst, element );
377                bdm_assert ( tmp_inst, "UI::from_setting failed" );
378                instance = tmp_inst;
379        }
380
381        //! This methods converts a Setting into a new templated array of type Array<T>
382        template<class T> static void from_setting ( Array<T> &array_to_load, const Setting &element ) {
383                const SettingResolver link ( element );
384
385                assert_type ( link.result, Setting::TypeList );
386
387
388                int len = link.result.getLength();
389                array_to_load.set_length ( len );
390                if ( len == 0 ) return;
391
392                for ( int i = 0; i < len; i++ )
393                        from_setting ( array_to_load ( i ), link.result[i] );
394        }
395
396
397        //! This is dummy version of the from_setting method for other, unsupported types. It just throws an exception.
398        //!
399        //! At the moment, this is the only way how to compile the library without obtaining the compiler error c2665.
400        //! The exception can help to find the place where the template is misused and also to correct it.
401        template<class T> static void from_setting ( T &variable_to_load, const Setting &element ) {
402                std::string msg = "UIException: from_setting is not implemented for type ";
403//              try{
404                        variable_to_load.from_setting(element);
405/*              } catch (...){
406                msg += typeid ( T ).name();
407                msg += '.';
408                throw UISettingException ( msg, element );
409                }*/
410        }
411
412
413protected:
414        //! Constructor for internal use only, see \sa ParticularUI<T>
415        UI ( const string& class_name, const type_info * const class_type_info ) {
416                MappedUI::add_class ( class_name, class_type_info, this );
417        }
418
419public:
420
421        //! Enum type used to determine whether the data for concrete Settingis is compulsory or optional
422        enum SettingPresence { optional, compulsory } ;
423
424        //! \name Initialization of classes
425        //!@{
426        //! The type T has to be a #bdm::root descendant class
427
428        //! The new instance of type T* is constructed and initialized with values stored in the Setting element[name]
429        //!
430        //! If there is not any sub-element named #name and settingPresence is #optional, an empty shared_ptr<T> is returned. When settingPresence is #compulsory, the returned shared_ptr<T> is never empty (an exception is thrown when the object isn't found).
431        template<class T>
432        static shared_ptr<T> build ( const Setting &element, const string &name, SettingPresence settingPresence = optional ) {
433                if ( !element.exists ( name ) ) {
434                        if ( settingPresence == optional )
435                                return shared_ptr<T>();
436                        else
437                                throw UISettingException ( "UIException: the compulsory Setting named \"" + name + "\" is missing.", element );
438                }
439
440                shared_ptr<T> instance;
441                from_setting<T> ( instance, to_child_setting ( element, name ) );
442                return instance;
443        }
444
445        //! The new instance of type T* is constructed and initialized with values stored in the Setting element[index]
446        //!
447        //! If there is not any sub-element indexed by #index, and settingPresence is #optional, an empty shared_ptr<T> is returned. When settingPresence is #compulsory, the returned shared_ptr<T> is never empty (an exception is thrown when the object isn't found).
448        template<class T>
449        static shared_ptr<T> build ( const Setting &element, const int index, SettingPresence settingPresence = optional ) {
450                if ( element.getLength() <= index ) {
451                        if ( settingPresence == optional )
452                                return shared_ptr<T>();
453                        else {
454                                stringstream stream;
455                                stream << index;
456                                throw UISettingException ( "UIException: the compulsory Setting with the index " + stream.str() + " is missing.", element );
457                        }
458                }
459
460                shared_ptr<T> instance;
461                from_setting<T> ( instance, to_child_setting ( element, index ) );
462                return instance;
463        }
464
465//! The new instance of type T* is constructed and initialized with values stored in the given Setting
466//!
467//! Handy in mex files. Use with care.
468        template<class T>
469        static shared_ptr<T> build ( const Setting &element, SettingPresence settingPresence = optional ) {
470                shared_ptr<T> instance;
471                from_setting<T> ( instance,  element );
472                return instance;
473        }
474
475        //!@}
476
477        //! \name Initialization of structures
478        //!@{
479        //! The type T has to be int, double, string, vec, ivec or mat.
480
481        //! The existing instance of type T is initialized with values stored in the Setting element[name]
482        //! If there is not any sub-element named #name, this method returns false.
483        template<class T> static bool get ( T &instance, const Setting &element, const string &name, SettingPresence settingPresence = optional ) {
484                if ( !element.exists ( name ) ) {
485                        if ( settingPresence == optional )
486                                return false;
487                        else
488                                throw UISettingException ( "UIException: the compulsory Setting named \"" + name + "\" is missing.", element );
489                }
490
491                from_setting ( instance, to_child_setting ( element, name ) );
492                return true;
493        }
494
495        //! The existing instance of type T is initialized with values stored in the Setting element[index]
496        //! If there is not any sub-element indexed by #index, this method returns false.
497        template<class T> static bool get ( T &instance, const Setting &element, const int index, SettingPresence settingPresence = optional ) {
498                if ( element.getLength() <= index ) {
499                        if ( settingPresence == optional )
500                                return false;
501                        else {
502                                stringstream stream;
503                                stream << "UIException: the compulsory Setting with the index " << index << " is missing.";
504                                stream << index;
505                                throw UISettingException ( stream.str(), element );
506                        }
507                }
508
509                from_setting ( instance, to_child_setting ( element, index ) );
510                return true;
511        }
512
513        //! The existing instance of type T is initialized with values stored in the Setting element directly
514        template<class T> static bool get ( T &instance, const Setting &element ) {
515                from_setting ( instance, element );
516                return true;
517        }
518        //!@}
519
520        //! \name Initialization of arrays Array<T>
521        //!@{
522        //! The type T has to be int, double, string, vec, ivec or mat, or pointer to any root descendant.
523
524        //! The existing array of type T is initialized with values stored in the Setting element[name]
525        //! If there is not any sub-element named #name, this method returns false.
526        template<class T> static bool get ( Array<T> &array_to_load, const Setting &element, const string &name, SettingPresence settingPresence = optional ) {
527                if ( !element.exists ( name ) ) {
528                        if ( settingPresence == optional )
529                                return false;
530                        else
531                                throw UISettingException ( "UIException: the compulsory Setting named \"" + name + "\" is missing.", element );
532                }
533
534                from_setting ( array_to_load, to_child_setting ( element, name ) );
535                return true;
536        }
537
538        //! The existing array of type T is initialized with values stored in the Setting element[index]
539        //! If there is not any sub-element indexed by #index, this method returns false.
540        template<class T> static bool get ( Array<T> &array_to_load, const Setting &element, const int index, SettingPresence settingPresence = optional ) {
541                if ( element.getLength() <= index ) {
542                        if ( settingPresence == optional )
543                                return shared_ptr<T>();
544                        else {
545                                stringstream stream;
546                                stream << index;
547                                throw UISettingException ( "UIException: the compulsory Setting with the index " + stream.str() + " is missing.", element );
548                        }
549                }
550
551                from_setting ( array_to_load, to_child_setting ( element, index ) );
552                return true;
553        }
554
555        //! The existing array of type T is initialized with values stored in the Setting element
556        template<class T> static bool get ( Array<T> &array_to_load, const Setting &element ) {
557                from_setting ( array_to_load, element );
558                return true;
559        }
560        //!@}
561
562        //! \name Serialization of objects and structures into a new Setting
563        //!@{
564        //! The new child Setting can be accessed either by its name - if some name is passed as a parameter -
565        //! or by its integer index. In that case, the new element is added at the very end of the current list of child Settings.
566
567        //! A root descendant instance is stored in the new child Setting appended to the passed element
568        template< class T> static void save ( const T * const instance, Setting &element, const string &name = "" ) {
569                Setting &set = ( name == "" ) ?  (element.getType()==Setting::TypeArray || element.getType()==Setting::TypeList) ? element.add ( Setting::TypeGroup ) : element
570                               : element.add ( name, Setting::TypeGroup );
571
572                const string &class_name = MappedUI::retrieve_class_name ( &typeid ( *instance ) );
573
574                // add attribute "class"
575                Setting &type = set.add ( "class", Setting::TypeString );
576                type = class_name;
577
578                try {
579                        instance->to_setting ( set );
580                } catch ( SettingException &sttng_xcptn ) {
581                        string msg = "UIException: method ";
582                        msg += class_name;
583                        msg += ".to_setting(Setting&) has thrown a SettingException.";
584                        throw UISettingException ( msg, sttng_xcptn.getPath() );
585                }
586        }
587
588        template< class T> static void save ( const shared_ptr<T> &instance, Setting &element, const string &name = "" ) {
589                save<T> ( instance.get(), element, name );
590        }
591
592        //! An Array<T> instance is stored in the new child Setting appended to the passed element
593        template<class T> static void save ( const Array<T> &array_to_save, Setting &element, const string &name = "" ) {
594                assert_type ( element, Setting::TypeGroup );
595                Setting &list = ( name == "" ) ? element.add ( Setting::TypeList )
596                                : element.add ( name, Setting::TypeList );
597                for ( int i = 0; i < array_to_save.length(); i++ )
598                        save ( array_to_save ( i ), list );
599        }
600
601        // The only difference from classical UserInfo approach to logged_options is the fact
602        // that the actual element related to logged_options could possibly exists yet. In this case,
603        // we do not want to throw an exception like in the case of any other type being loaded
604        // from Setting. Here, we rather add our options into this existig element. This way, it is
605        // possible that more instances of logged_options class (all contained in one wrapping instance of
606        // a particular class!) can be stored in only one line in a configuration file
607        template< class T> static void save ( const logged_options<T> &options, Setting &element, const string &name = "options"  ) {
608                assert_type ( element, Setting::TypeGroup );
609
610                Setting *list;
611                if( element.exists( name ) ) 
612                {
613                        list = &element[name];
614                        assert_type ( *list, Setting::TypeList );
615                }
616                else
617                        list = &element.add ( name, Setting::TypeList ); 
618
619                Array<string> true_options;
620                int true_options_count = 0;
621                true_options.set_length( options.values.size() );
622                for( unsigned int i = 0; i < options.values.size(); i++ )
623                        if( options.values[i] ) 
624                                true_options( true_options_count++ ) = options.names()(i);
625                save( true_options, *list, name );
626        }
627
628
629        //! A matrix(of type mat) is stored in the new child Setting appended to the passed element
630        static void save ( const mat &matrix, Setting &element, const string &name = "" );
631
632        //! An integer vector (of type ivec) is stored in the new child Setting appended to the passed element
633        static void save ( const ivec &vec, Setting &element, const string &name = "" );
634
635        //! A double vector (of type vec) is stored in the new child Setting appended to the passed element
636        static void save ( const vec &vector, Setting &element, const string &name = "" );
637
638        //! A string is stored in the new child Setting appended to the passed element
639        static void save ( const string &str, Setting &element, const string &name = "" );
640
641        //! An integer is stored in the new child Setting appended to the passed element
642        static void save ( const int &integer, Setting &element, const string &name = "" );
643
644        //! A double is stored in the new child Setting appended to the passed element
645        static void save ( const double &real, Setting &element, const string &name = "" );
646        //!@}
647
648        //! for future use
649        virtual ~UI() {}
650};
651
652
653//! The only UI descendant class which is not intended for direct use. It should be accessed within the UIREGISTER macro only.
654//! \ref ui
655template<typename T> class ParticularUI : private UI {
656public:
657        //! Constructor used by the UIREGISTER macro.
658        ParticularUI<T> ( const string &class_name ) : UI ( class_name, &typeid ( T ) ) {};
659
660        //! A method returning a brand new instance of class T, this method is the reason why there have to be a parameterless constructor in class T
661        root* new_instance() const {
662                return new T();
663        }
664};
665
666}
667
668/*!
669  \def UIREGISTER(class_name)
670  \brief Macro for registration of class into map of user-infos, registered class is scriptable using UI static methods
671
672  Argument \a class_name has to be a descendant of root class and also to have a default constructor.
673  This macro should be used in header file, immediately after a class declaration.
674
675  \ref ui
676*/
677#ifndef BDMLIB
678#define UIREGISTER(class_name) static bdm::ParticularUI<class_name> UI##class_name(#class_name)
679#else
680#define UIREGISTER(class_name)
681#endif
682
683//! Instrumental macro for UIREGISTER2
684#define QUOTEME(x) #x
685
686/*!
687  \def UIREGISTER2(class_name,template_name)
688  \brief Variant of UIREGISTER for templated classes
689
690  Technical meann of registering UIREGISTER(class_name<template_name>).
691
692  \ref ui
693 */
694#ifndef BDMLIB
695#define UIREGISTER2(class_name, temp_name) static bdm::ParticularUI<class_name<temp_name> > UI##class_name##_##temp_name( QUOTEME(class_name<temp_name>) )
696#else
697#define UIREGISTER2(class_name,temp_name)
698#endif
699
700#endif // #ifndef USER_INFO_H
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