root/library/bdm/base/user_info.h @ 959

Revision 959, 24.0 kB (checked in by mido, 14 years ago)

another patch of UI AND L_Levels

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1/*!
2  \file
3  \brief UI (user info) class for loading/saving objects from/to configuration files.
4  It is designed with use of libconfig C/C++ Configuration File Library
5  \ref ui
6  \author Vaclav Smidl.
7
8  -----------------------------------
9  BDM++ - C++ library for Bayesian Decision Making under Uncertainty
10
11  Using IT++ for numerical operations
12  -----------------------------------
13*/
14
15#ifndef USER_INFO_H
16#define USER_INFO_H
17
18#include <stdio.h>
19#include <string>
20#include <typeinfo>
21#include <map>
22#include <stdexcept>
23
24#include "../bdmroot.h"
25#include "../shared_ptr.h"
26#include "itpp/itbase.h"
27
28using std::string;
29using namespace std;
30using namespace libconfig;
31
32namespace bdm {
33
34//! Generic exception for reporting configuration errors
35//!
36//!  \ref ui
37class UIException : public std::exception {
38private:
39        //! Error message
40        const string message;
41
42public:
43        /*!
44          \brief The constructor
45          \param message the reason for throwing the exception. Should be a complete English sentence (or a couple sentences), starting with "UIException: ".
46        */
47        UIException ( const string &message ) :
48                        message ( message ) {
49        }
50
51        //! Overriden method for reporting the error message
52        virtual const char* what() const throw() {
53                return message.c_str();
54        }
55
56        ~UIException() throw() {};
57
58protected:
59        /*!
60          Formats error messages for derived classes, which use a
61          Setting path in addition to the message.
62        */
63        static string format_message ( const string &reason, const string &path );
64};
65
66//! Exception for reporting configuration errors related to some concrete Setting path
67//!
68//!  \ref ui
69class UISettingException : public UIException {
70public:
71        //! Use this constructor when you can pass the problematical Setting as a parameter
72        UISettingException ( const string &message, const Setting &element ) :
73                        UIException ( format_message ( message, string ( element.getPath() ) ) ) {
74        }
75
76        //! This constructor is for other occasions, when only path of problematical Setting is known
77        UISettingException ( const string &message, const string &path ) :
78                        UIException ( format_message ( message, path ) ) {
79        }
80
81        ~UISettingException() throw() {};
82};
83
84//! Exception for reporting configuration errors in the "class" attribute
85//!
86//!  \ref ui
87class UIClassException : public UIException {
88public:
89        //! Use this constructor when you can pass the problematical Setting as a parameter
90        UIClassException ( const string &message, const Setting &element ) :
91                        UIException ( format_message ( message, string ( element.getPath() ) ) ) {
92        }
93
94        //! This constructor is for other occasions, when only path of problematical Setting is known
95        UIClassException ( const string &message, const string &path ) :
96                        UIException ( format_message ( message, path ) ) {
97        }
98
99        ~UIClassException() throw() {};
100};
101
102/*!
103@brief This class serves to load and/or save user-infos into/from
104configuration files stored on a hard-disk.
105
106Firstly, save some user-infos into the new UIFile instance. Then,
107call the save method with a filename as its only argument:
108
109\code
110        CAudi audi;
111        UIFile file;
112        UI::save( audi, file, "TT");
113        file.save("cars.cfg");
114\endcode
115
116In the other way round, when loading object from a configuration file,
117the appropriate code looks like this:
118
119\code
120        UIFile file("cars.cfg");
121        CAudi *audi = UI::build<CAudi>(file,"TT");
122\endcode
123
124\ref ui
125*/
126class UIFile : public Config {
127public:
128        //! Create empty file instance prepared to store Settings
129        UIFile();
130
131        //! Creates instance and fills it from the configuration file file_name
132        UIFile ( const string &file_name );
133
134        //! Save all the stored Settings into the configuration file file_name
135        void save ( const string &file_name );
136
137        //! This operator allows the ability of substituting Setting parameter by UIFile instance
138        operator Setting&();
139};
140
141/*!
142@brief This class serves to expand links used within configuration files.
143
144Value of any type but string can be linked to some other value of the same type
145defined elsewhere in the current configuration file or even in some different
146configuration file.
147
148Link have three parts, \<name\> : \<path\> \<\@filename\>. Field \<name\> contains the
149name of the new setting, \<path\> is the relative path to the referenced setting, which
150has to be taken from the %root Setting element. The last part \<\@filename\> is optional,
151it contains filename in the case the link should refer to a variable stored in a different
152file. From the previous part \<path\>, it has to be separated by '@'.
153
154\code
155    ...
156        jardovo :
157        {
158          class = "Car";
159          year = 1992;
160          manufacturer = "liaz";
161          kilometers = 1555000;
162        };
163        ondrejovo :
164        {
165          class = "Bike";
166          year = 1996;
167          manufacturer = "author";
168          electricLights = true;
169          matr = ( 2, 2, [ 1.0, 0.0, 0.0, 1.0 ] );
170        };
171
172        #this is the example of local link to another mean of transport
173        elisky = "jardovo";
174
175        ...
176
177        # And this link is external link pointing to the file "other_cars.cfg" stored in the
178        # same directory. In that file, it refers to the local Setting "magic_cars.skubankovo".
179        kati = "magic_cars.skubankovo@other_cars.cfg";
180
181    ...
182\endcode
183
184When you want to expand a possible linked setting "element" within your code, it has to be treated this way:
185
186\code
187        ...
188
189        const SettingResolver link( element );
190
191        ...
192
193        int len = link.result.getLength();
194
195        ...
196\endcode
197
198The whole point is that a resolved link (class member #result, i.e., "link.result" in the previous example) could point
199into a different configuration file. In that case there has to be an UIFile instance managing reading from this
200file. As the libconfig::Config deletes all its Settings when dealocated, UIFile must not be dealocated until all
201the necessary operation on the linked Setting are finished (otherwise, the link #result would be invalid just after
202the UIFile dealocation). And that is exactly the mechanism implemented within SettingResolver class. It assures,
203that the #result Setting reference is valid within the scope of SettingResolver instance.
204
205\ref ui
206 */
207class SettingResolver : root {
208private:
209        //! If necessary, this pointer stores an addres of an opened UIFile, else it equals NULL
210        UIFile *file;
211
212        //! This method initialize #result reference, i.e., it executes the main code of SettingResolver class
213        //!
214        //! This code could be also located directly in constructor. The only reason why we made this
215        //! method is the keyword 'const' within the declaration of #result reference . Such a reference
216        //! have to be intialized before any other constructor command, exactly in the way it is implemented now.
217        const Setting &initialize_reference ( UIFile* &file, const Setting &potential_link );
218
219public:
220        //! Reference to a resolved link or to the original Setting in the case it does not contain a link
221        const Setting &result;
222
223        //! If potential_link contains a link to some other setting, it is resolved here. Anyway, the Setting reference #result is prepared for use.
224        SettingResolver ( const Setting &potential_link );
225
226        //! An opened UIFile file is closed here if necessary.
227        ~SettingResolver();
228};
229
230
231
232/*!
233@brief UI is an abstract class which collects all the auxiliary functions useful to prepare some concrete
234user-infos.
235
236See static methods 'build', 'get' and 'save'. Writing user-infos with these methods is rather simple. The
237rest of this class is intended for internal purposes only. Its meaning is to allow pointers to its templated
238descendant ParticularUI<T>.
239
240\ref ui
241*/
242class UI {
243private:
244        //! Class with state shared across all its instances ("monostate"), encapsulating two maps, one mapping names to UI instances and the other mapping type_infos to class names
245        //!
246        //! The key property of this class is that it initializes the internal maps on global init,
247        //! before the instance is used for a first time. Therefore, we do not have to care about initialization
248        //! during a call of UIREGISTER macro operating with both these mappings.
249        class MappedUI {
250        private:
251                //! Type definition of mapping which transforms class names to the related UI instances
252                typedef map< const string, const UI* const > StringToUIMap;
253
254                //! Type definition of mapping which transforms RTTI type_infos to the related class names
255                typedef map< const type_info * const, const string > TypeInfoToStringMap;
256
257                //! Immediately initialized instance of type StringToUIMap
258                static StringToUIMap& mapped_strings();
259
260                //! Immediately initialized instance of type TypeInfoToStringMap
261                static TypeInfoToStringMap& mapped_type_infos();
262
263                //! Method for reporting a error when an attempt to operate with an unregistered class occures
264                static void unregistered_class_error ( const string &unregistered_class_name );
265
266        public:
267                //! Add a pair key-userinfo into the internal map
268                static void add_class ( const string &class_name, const type_info * const class_type_info, const UI* const ui );
269
270                //! Search for an userinfo related to the passed class name within the internal map
271                static const UI& retrieve_ui ( const string &class_name );
272
273                //! Search for an class name related to the passed type_info within the internal map
274                static const string& retrieve_class_name ( const type_info* const class_type_info );
275        };
276
277        //! Function assertting that the setting element is of the SettingType type
278        static void assert_type ( const Setting &element, Setting::Type type );
279
280        /*!
281          \brief Method constructing a configured instance
282
283          The returned pointer must be allocated using operator new
284          (it's deleted at the end of its life cycle). The method is
285          implemented in descendant class ParticularUI<T>, which knows
286          the correct type T.
287        */
288        virtual root* new_instance() const = 0;
289
290        //! Method switching from the \a element to its child Setting according the passed \a index, it also does all the necessary error-checking
291        static const Setting& to_child_setting ( const Setting &element, const int index );
292
293        //! Method switching from the \a element to its child Setting according the passed \a name, it also does all the necessary error-checking
294        static const Setting& to_child_setting ( const Setting &element, const string &name );
295
296        //! A shortcut for calling instance.from_setting( set ); with some error catches added
297        static void call_from_setting( root &instance, const Setting &set, string class_name = "unknown");
298
299        //! A shortcut for calling instance.to_setting( set ); with some error catches added
300        static void call_to_setting( const root &instance, Setting &set, string class_name = "unknown" );
301
302        //! This method converts a Setting into a matrix
303        static void from_setting ( mat& matrix, const Setting &element );
304        //! This method converts a Setting into an integer vector
305        static void from_setting ( ivec &vector, const Setting &element );
306        //! This method converts a Setting into a string
307        static void from_setting ( string &str, const Setting &element );
308        //! This method converts a Setting into a real vector
309        static void from_setting ( vec &vector, const Setting &element );
310        //! This method converts a Setting into a integer scalar
311        static void from_setting ( int &integer, const Setting &element );
312        //! This method converts a Setting into a real scalar   
313        static void from_setting ( double &real, const Setting &element );
314        //! This method converts a Setting into a staticallly allocated root descendant
315        static void from_setting ( root &instance, const Setting &element );
316        //! This method converts a Setting into a log_level
317        //!
318        //! Data is stored in string which has different meaning than usally. For that reason, a specialized
319        //! method is necessary here to avoid the default call of "const SettingResolver link ( element );",
320        //! which would lead to erroneous behaviour in this case
321        static void from_setting ( log_level_base &log_level, const Setting &element );
322        //! This method converts a Setting into a dynamically allocated root descendant
323        template<class T> static void from_setting ( T* &instance, const Setting &element ) {
324                const SettingResolver link ( element );
325                assert_type( link.result, Setting::TypeGroup );
326
327                // we get a value stored in the "class" attribute
328                string class_name;
329                if ( !link.result.lookupValue ( "class", class_name ) )
330                        throw UIClassException ( "UIException: the obligatory \"class\" identifier is missing.", link.result );
331
332                // then we find a user-info related to this type
333                const UI& related_UI = MappedUI::retrieve_ui ( class_name );
334
335                root *typeless_instance = related_UI.new_instance();
336                bdm_assert ( typeless_instance, "UI::new_instance failed" );
337
338                instance = dynamic_cast<T*> ( typeless_instance );
339                if ( !instance ) {
340                        delete typeless_instance;
341                        throw UIClassException ( "UIException: class " + class_name + " is not a descendant of the desired output class. Try to call the UI::build<T> function with a different type parameter.", link.result );
342                }
343
344                try {
345                        call_from_setting( *instance, link.result, class_name );
346                } catch ( ... ) {
347                        delete instance;
348                        instance = 0;
349                        throw;
350                }
351        }
352
353        //! This method converts a Setting into a descendant of class
354        //! T, wrapped in an instance of bdm::shared_ptr<T> .
355        template<class T> static void from_setting ( bdm::shared_ptr<T> &instance, const Setting &element ) {
356                T *tmp_inst = 0;
357                from_setting ( tmp_inst, element );
358                bdm_assert ( tmp_inst, "UI::from_setting failed" );
359                instance = tmp_inst;
360        }
361
362        //! This methods converts a Setting into a new templated array of type Array<T>
363        template<class T> static void from_setting ( Array<T> &array_to_load, const Setting &element ) {
364                const SettingResolver link ( element );
365
366                assert_type ( link.result, Setting::TypeList );
367
368                int len = link.result.getLength();
369                array_to_load.set_length ( len );
370                if ( len == 0 ) return;
371
372                for ( int i = 0; i < len; i++ )
373                        from_setting ( array_to_load ( i ), link.result[i] );
374        }
375
376protected:
377        //! Constructor for internal use only, see \sa ParticularUI<T>
378        UI ( const string& class_name, const type_info * const class_type_info ) {
379                MappedUI::add_class ( class_name, class_type_info, this );
380        }
381
382public:
383
384        //! Enum type used to determine whether the data for concrete Settingis is compulsory or optional
385        enum SettingPresence { optional, compulsory } ;
386
387        //! \name Initialization of classes
388        //!@{
389        //! The type T has to be a #bdm::root descendant class
390
391        //! The new instance of type T* is constructed and initialized with values stored in the Setting element[name]
392        //!
393        //! If there does not exist any sub-element named #name and settingPresence is #optional, an empty bdm::shared_ptr<T> is returned. When settingPresence is #compulsory, the returned bdm::shared_ptr<T> is never empty (an exception is thrown when the object isn't found).
394        template<class T>
395        static bdm::shared_ptr<T> build ( const Setting &element, const string &name, SettingPresence settingPresence = optional ) {
396                if ( !element.exists ( name ) ) {
397                        if ( settingPresence == optional )
398                                return bdm::shared_ptr<T>();
399                        else
400                                throw UISettingException ( "UIException: the compulsory Setting named \"" + name + "\" is missing.", element );
401                }
402
403                bdm::shared_ptr<T> instance;
404                from_setting<T> ( instance, to_child_setting ( element, name ) );
405                return instance;
406        }
407
408        //! The new instance of type T* is constructed and initialized with values stored in the Setting element[index]
409        //!
410        //! If there does not exist  any sub-element indexed by #index, and settingPresence is #optional, an empty bdm::shared_ptr<T> is returned. When settingPresence is #compulsory, the returned bdm::shared_ptr<T> is never empty (an exception is thrown when the object isn't found).
411        template<class T>
412        static bdm::shared_ptr<T> build ( const Setting &element, const int index, SettingPresence settingPresence = optional ) {
413                if ( element.getLength() <= index ) {
414                        if ( settingPresence == optional )
415                                return bdm::shared_ptr<T>();
416                        else {
417                                stringstream stream;
418                                stream << index;
419                                throw UISettingException ( "UIException: the compulsory Setting with the index " + stream.str() + " is missing.", element );
420                        }
421                }
422
423                bdm::shared_ptr<T> instance;
424                from_setting<T> ( instance, to_child_setting ( element, index ) );
425                return instance;
426        }
427
428//! The new instance of type T* is constructed and initialized with values stored in the given Setting
429//!
430//! Handy in mex files. Use with care.
431        template<class T>
432        static bdm::shared_ptr<T> build ( const Setting &element, SettingPresence settingPresence = optional ) {
433                bdm::shared_ptr<T> instance;
434                from_setting<T> ( instance,  element );
435                return instance;
436        }
437
438        //!@}
439
440        //! \name Initialization of structures
441        //!@{
442        //! The type T has to be int, double, string, vec, ivec or mat.
443
444        //! The existing instance of type T is initialized with values stored in the Setting element[name]
445        //! If there does not exist any sub-element named #name, this method returns false.
446        template<class T> static bool get ( T &instance, const Setting &element, const string &name, SettingPresence settingPresence = optional ) {
447                if ( !element.exists ( name ) ) {
448                        if ( settingPresence == optional )
449                                return false;
450                        else
451                                throw UISettingException ( "UIException: the compulsory Setting named \"" + name + "\" is missing.", element );
452                }
453
454                from_setting ( instance, to_child_setting ( element, name ) );
455                return true;
456        }
457
458        //! The existing instance of type T is initialized with values stored in the Setting element[index]
459        //! If there does not exist any sub-element indexed by #index, this method returns false.
460        template<class T> static bool get ( T &instance, const Setting &element, const int index, SettingPresence settingPresence = optional ) {
461                if ( element.getLength() <= index ) {
462                        if ( settingPresence == optional )
463                                return false;
464                        else {
465                                stringstream stream;
466                                stream << "UIException: the compulsory Setting with the index " << index << " is missing.";
467                                stream << index;
468                                throw UISettingException ( stream.str(), element );
469                        }
470                }
471
472                from_setting ( instance, to_child_setting ( element, index ) );
473                return true;
474        }
475
476        //! The existing instance of type T is initialized with values stored in the Setting element directly
477        template<class T> static bool get ( T &instance, const Setting &element ) {
478                from_setting ( instance, element );
479                return true;
480        }
481        //!@}
482
483        //! \name Initialization of arrays Array<T>
484        //!@{
485        //! The type T has to be int, double, string, vec, ivec or mat, or pointer to any root descendant.
486
487        //! The existing array of type T is initialized with values stored in the Setting element[name]
488        //! If there is not any sub-element named #name, this method returns false.
489        template<class T> static bool get ( Array<T> &array_to_load, const Setting &element, const string &name, SettingPresence settingPresence = optional ) {
490                if ( !element.exists ( name ) ) {
491                        if ( settingPresence == optional )
492                                return false;
493                        else
494                                throw UISettingException ( "UIException: the compulsory Setting named \"" + name + "\" is missing.", element );
495                }
496
497                from_setting ( array_to_load, to_child_setting ( element, name ) );
498                return true;
499        }
500
501        //! The existing array of type T is initialized with values stored in the Setting element[index]
502        //! If there is not any sub-element indexed by #index, this method returns false.
503        template<class T> static bool get ( Array<T> &array_to_load, const Setting &element, const int index, SettingPresence settingPresence = optional ) {
504                if ( element.getLength() <= index ) {
505                        if ( settingPresence == optional )
506                                return bdm::shared_ptr<T>();
507                        else {
508                                stringstream stream;
509                                stream << index;
510                                throw UISettingException ( "UIException: the compulsory Setting with the index " + stream.str() + " is missing.", element );
511                        }
512                }
513
514                from_setting ( array_to_load, to_child_setting ( element, index ) );
515                return true;
516        }
517
518        //! The existing array of type T is initialized with values stored in the Setting element
519        template<class T> static bool get ( Array<T> &array_to_load, const Setting &element ) {
520                from_setting ( array_to_load, element );
521                return true;
522        }
523        //!@}
524
525        //! \name Serialization of objects and structures into a new Setting
526        //!@{
527        //! The new child Setting can be accessed either by its name - if some name is passed as a parameter -
528        //! or by its integer index. In that case, the new element is added at the very end of the current list of child Settings.
529
530        //! A root descendant is stored in the new child Setting appended to the passed element
531        static void save ( const root &instance, Setting &element, const string &name = "" );
532
533        //! A pointer to root descendant is stored in the new child Setting appended to the passed element
534        static void save ( const root * const instance, Setting &element, const string &name = "" );
535
536        //! A shared pointer to root descendant is stored in the new child Setting appended to the passed element
537        template< class T> static void save ( const bdm::shared_ptr<T> &instance, Setting &element, const string &name = "" ) {
538                save( instance.get(), element, name );
539        }
540
541        //! An Array<T> instance is stored in the new child Setting appended to the passed element
542        template<class T> static void save ( const Array<T> &array_to_save, Setting &element, const string &name = "" ) {
543                assert_type ( element, Setting::TypeGroup );
544                Setting &list = ( name == "" ) ? element.add ( Setting::TypeList )
545                                : element.add ( name, Setting::TypeList );
546                for ( int i = 0; i < array_to_save.length(); i++ )
547                        save ( array_to_save ( i ), list );
548        }
549
550        //! A matrix(of type mat) is stored in the new child Setting appended to the passed element
551        static void save ( const mat &matrix, Setting &element, const string &name = "" );
552
553        //! An integer vector (of type ivec) is stored in the new child Setting appended to the passed element
554        static void save ( const ivec &vec, Setting &element, const string &name = "" );
555
556        //! A double vector (of type vec) is stored in the new child Setting appended to the passed element
557        static void save ( const vec &vector, Setting &element, const string &name = "" );
558
559        //! A string is stored in the new child Setting appended to the passed element
560        static void save ( const string &str, Setting &element, const string &name = "" );
561
562        //! An integer is stored in the new child Setting appended to the passed element
563        static void save ( const int &integer, Setting &element, const string &name = "" );
564
565        //! A double is stored in the new child Setting appended to the passed element
566        static void save ( const double &real, Setting &element, const string &name = "" );
567
568    // The only difference from classical UserInfo approach here is the fact
569        // that the actual UI element related to log_level_base could possibly exists yet. In this case,
570        // we do not want to throw an exception as usually. We rather append current data into the existig element. This way, it is
571        // possible that more instances of log_level_base  (templated with different classes)
572        // can be stored in only one line in a configuration file
573        static void save ( const log_level_base &log_level, Setting &element );
574
575        //!@}
576
577        //! for future use
578        virtual ~UI() {}
579};
580
581
582//! The only UI descendant class which is not intended for direct use. It should be accessed within the UIREGISTER macro only.
583//! \ref ui
584template<typename T> class ParticularUI : private UI {
585public:
586        //! Constructor used by the UIREGISTER macro.
587        ParticularUI<T> ( const string &class_name ) : UI ( class_name, &typeid ( T ) ) {};
588
589        //! A method returning a brand new instance of class T, this method is the reason why there have to be a parameterless constructor in class T
590        root* new_instance() const {
591                return new T();
592        }
593};
594
595}
596
597/*!
598  \def UIREGISTER(class_name)
599  \brief Macro for registration of class into map of user-infos, registered class is scriptable using UI static methods
600
601  Argument \a class_name has to be a descendant of root class and also to have a default constructor.
602  This macro should be used in header file, immediately after a class declaration.
603
604  \ref ui
605*/
606#ifndef BDMLIB
607#define UIREGISTER(class_name) static bdm::ParticularUI<class_name> UI##class_name(#class_name)
608#else
609#define UIREGISTER(class_name)
610#endif
611
612//! Instrumental macro for UIREGISTER2
613#define QUOTEME(x) #x
614
615/*!
616  \def UIREGISTER2(class_name,template_name)
617  \brief Variant of UIREGISTER for templated classes
618
619  Technical meann of registering UIREGISTER(class_name<template_name>).
620
621  \ref ui
622 */
623#ifndef BDMLIB
624#define UIREGISTER2(class_name, temp_name) static bdm::ParticularUI<class_name<temp_name> > UI##class_name##_##temp_name( QUOTEME(class_name<temp_name>) )
625#else
626#define UIREGISTER2(class_name,temp_name)
627#endif
628
629#endif // #ifndef USER_INFO_H
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