UI (user info) class for loading/saving objects from/to configuration files. It is designed with use of libconfig C/C++ Configuration File Library User Infos and their use. More...
#include <stdio.h>#include <string>#include <typeinfo>#include <map>#include <stdexcept>#include "libconfig/libconfig.h++"#include "../bdmroot.h"#include "../shared_ptr.h"#include "itpp/itbase.h"Go to the source code of this file.
| Classes | |
| class | bdm::UIException | 
| class | bdm::UISettingException | 
| class | bdm::UIClassException | 
| class | bdm::UIFile | 
| This class serves to load and/or save user-infos into/from configuration files stored on a hard-disk.  More... | |
| class | bdm::SettingResolver | 
| This class serves to expand links used within configuration files.  More... | |
| class | bdm::UI | 
| UI is an abstract class which collects all the auxiliary functions useful to prepare some concrete user-infos.  More... | |
| class | bdm::UI::MappedUI | 
| class | bdm::ParticularUI< T > | 
| Defines | |
| #define | UIREGISTER(class_name) static bdm::ParticularUI<class_name> UI##class_name(#class_name) | 
| Macro for registration of class into map of user-infos, registered class is scriptable using UI static methods. | |
| #define | QUOTEME(x) #x | 
| Instrumental macro for UIREGISTER2. | |
| #define | UIREGISTER2(class_name, temp_name) static bdm::ParticularUI<class_name<temp_name> > UI##class_name##_##temp_name( QUOTEME(class_name<temp_name>) ) | 
| Variant of UIREGISTER for templated classes. | |
UI (user info) class for loading/saving objects from/to configuration files. It is designed with use of libconfig C/C++ Configuration File Library User Infos and their use.
----------------------------------- BDM++ - C++ library for Bayesian Decision Making under Uncertainty
Using IT++ for numerical operations -----------------------------------
| #define UIREGISTER | ( | class_name | ) | static bdm::ParticularUI<class_name> UI##class_name(#class_name) | 
Macro for registration of class into map of user-infos, registered class is scriptable using UI static methods.
Argument class_name has to be a descendant of root class and also to have a default constructor. This macro should be used in header file, immediately after a class declaration.
| #define UIREGISTER2 | ( | class_name, | |||
| temp_name | ) | static bdm::ParticularUI<class_name<temp_name> > UI##class_name##_##temp_name( QUOTEME(class_name<temp_name>) ) | 
Variant of UIREGISTER for templated classes.
Technical meann of registering UIREGISTER(class_name<template_name>).
 1.6.1
 1.6.1