Revision 588, 0.5 kB
(checked in by smidl, 15 years ago)
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win32 compilation fixes
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1 | #define BDMLIB |
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2 | #include "UnitTest++.h" |
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3 | #include "design/ctrlbase.h" |
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4 | |
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5 | using namespace bdm; |
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6 | |
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7 | TEST(test_LQG) { |
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8 | LQG reg; |
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9 | shared_ptr<StateSpace<fsqmat> > stsp=new StateSpace<fsqmat>; |
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10 | // 2 x 1 x 1 |
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11 | stsp-> set_parameters(eye(2), ones(2,1), ones(1,2), ones(1,1), /* Q,R */ eye(2), eye(1)); |
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12 | reg.set_system(stsp); // A, B, C |
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13 | reg.set_control_parameters(eye(1), eye(1), vec_1(1.0), 6); //Qy, Qu, horizon |
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14 | |
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15 | reg.redesign(); |
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16 | double reg_apply=reg.apply("0.5, 1.1","0.0")(0); /*convert vec to double*/ |
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17 | CHECK_CLOSE(reg_apply, -0.248528137234392, 0.0001); |
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18 | } |
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