1 | # Make sure the compiler can find include files from our Bdm library. |
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2 | include_directories (${BDM_SOURCE_DIR}/bdm) |
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3 | |
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4 | # Make sure the linker can find the Hello library once it is built. |
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5 | link_directories (${BDM_BINARY_DIR}/bdm) |
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6 | |
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7 | ## Save all needed libraries in variable BdmLibs |
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8 | #SET(BdmLibs bdm itpp_debug) |
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9 | SET(BdmLibs bdm itpp) |
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10 | |
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11 | IF(WIN32) |
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12 | SET(BdmLibs ${BdmLibs} libacml_dll) |
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13 | ENDIF(WIN32) |
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14 | |
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15 | # Add executable called "helloDemo" that is built from the source files |
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16 | # "demo.cxx" and "demo_b.cxx". The extensions are automatically found. |
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17 | add_executable (test0 test0.cpp) |
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18 | add_executable (testKF testKF.cpp) |
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19 | add_executable (testPF testPF.cpp) |
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20 | add_executable (testSmp testSmp.cpp) |
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21 | add_executable (testEpdf testEpdf.cpp) |
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22 | add_executable (testResample testResample.cpp) |
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23 | add_executable (testKF_QR testKF_QR.cpp) |
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24 | add_executable (testKF_QRexh testKF_QRexh.cpp) |
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25 | add_executable (pmsm_unkQ pmsm_unkQ.cpp) |
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26 | add_executable (pmsm_unkQpf pmsm_unkQpf.cpp) |
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27 | |
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28 | |
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29 | # Link the executable to the Hello library. |
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30 | target_link_libraries (test0 ${BdmLibs}) |
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31 | target_link_libraries (testKF ${BdmLibs}) |
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32 | target_link_libraries (testPF ${BdmLibs}) |
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33 | target_link_libraries (testSmp ${BdmLibs}) |
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34 | target_link_libraries (testEpdf ${BdmLibs}) |
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35 | target_link_libraries (testResample ${BdmLibs}) |
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36 | target_link_libraries (testKF_QR ${BdmLibs}) |
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37 | target_link_libraries (testKF_QRexh ${BdmLibs}) |
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38 | target_link_libraries (pmsm_unkQ ${BdmLibs}) |
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39 | target_link_libraries (pmsm_unkQpf ${BdmLibs}) |
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40 | |
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41 | # PMSM stuff |
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42 | include_directories (${BDM_SOURCE_DIR}/simulator_zdenek) |
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43 | link_directories (${BDM_BINARY_DIR}/simulator_zdenek) |
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44 | add_executable (pmsm_sim pmsm_sim.cpp) |
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45 | target_link_libraries (pmsm_sim ${BdmLibs} pmsmsim) |
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