#include using namespace bdm; //These lines are needed for use of cout and endl using std::cout; using std::endl; int main() { vec x = "-10:0.1:10"; vec y = "-10:0.1:10"; RV rv ( "{x }","2" ); vec mu0 = "0.0 0.0"; mat V0 ( "5 -0.05; -0.05 5.20" ); fsqmat R = fsqmat ( V0 ); cout << "====== ENorm ====== " < eN;eN.set_rv ( rv ); eN.set_parameters ( mu0,R ); vec pdf = zeros ( x.length() ); vec pom ( 2 ); double suma=0.0; for ( int i=0;i