/*! * \file * \brief Definition of Array class (container) * \author Tobias Ringstrom and Adam Piatyszek * * ------------------------------------------------------------------------- * * IT++ - C++ library of mathematical, signal processing, speech processing, * and communications classes and functions * * Copyright (C) 1995-2007 (see AUTHORS file for a list of contributors) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * * ------------------------------------------------------------------------- */ #ifndef ARRAY_H #define ARRAY_H #include #include #include #include namespace itpp { // Forward declarations template class Array; //! Append element \c e to the end of the Array \c a template const Array concat(const Array &a, const T e); //! Append element \c e to the beginning of the Array \c a template const Array concat(const T e, const Array &a); //! Concat Arrays \c a1 and \c a2 template const Array concat(const Array &a1, const Array &a2); //! Concat Arrays \c a1, \c a2 and \c a3 template const Array concat(const Array &a1, const Array &a2, const Array &a3); /*! \ingroup arr_vec_mat \brief General array class \author Tobias Ringstrom and Adam Piatyszek This class is a general linear array class for arbitrary types. The operations and functions are the same as for the vector \c Vec class (except for the arithmetics). For rarely used types you will need to instantiate the class by \code template class Array; \endcode The following example shows how to define an Array of vectors: \code vec a = randn(10); vec b = randn(20); vec c = randn(30); Array my_array(3); my_array(0) = a; my_array(1) = b; my_array(2) = c; \endcode For types T with istream \c operator>> defined special constructor or \c operator= or \c set_array functions (see Related Functions) can be used to assign a string literal to an Array. The string literal has the same format that is used by the istream/ostream operators: \code // Initialise an array with three bit vectors Array B = "{[1 0 1] [0 0 1] [1 0 0 0 1]}"; // Declare an Array of Arrays of vectors Array > an_array; // Assign with an Array containing 2 Arrays, // the first Array containing [1 2] and // the second Array containing [3 4 5] and [6 7] set_array(an_array, "{{[1 2]} {[3 4 5] [6 7]}}"); \endcode By default, Array elements are created using the default constructor for the element type. This can be changed by specifying a suitable Factory in the Array constructor call (see Detailed Description for Factory). */ template class Array { public: //! Default constructor. An element factory \c f can be specified. explicit Array(const Factory &f = DEFAULT_FACTORY); //! Create an Array of size \c n. An element factory \c f can be specified. Array(int n, const Factory &f = DEFAULT_FACTORY); //! Copy constructor. An element factory \c f can be specified. Array(const Array &a, const Factory &f = DEFAULT_FACTORY); //! Create an Array from string. An element factory \c f can be specified. Array(const std::string& values, const Factory &f = DEFAULT_FACTORY); //! Create an Array from char*. An element factory \c f can be specified. Array(const char* values, const Factory &f = DEFAULT_FACTORY); //! Destructor virtual ~Array(); //! Get the \c i element T &operator()(int i); //! Get the \c i element const T &operator()(int i) const; //! Sub-array from element \c i1 to element \c i2 const Array operator()(int i1, int i2) const; //! Sub-array with the elements given by the integer Array const Array operator()(const Array &indices) const; //! Get \c n left elements of the array Array left(int n) const; //! Get \c n right elements of the array Array right(int n) const; //! Get \c n elements of the array starting from \c pos Array mid(int pos, int n) const; //! Assignment operator Array& operator=(const T &e); //! Assignment operator Array& operator=(const Array &a); //! Assignment operator Array& operator=(const char* values); //! Append element \c e to the end of the Array \c a friend const Array concat <>(const Array &a1, const T e); //! Concat element \c e to the beginning of the Array \c a friend const Array concat <>(const T e, const Array &a); //! Concat Arrays \c a1 and \c a2 friend const Array concat <>(const Array &a1,const Array &a2); //! Concat Arrays \c a1, \c a2 and \c a3 friend const Array concat <>(const Array &a1, const Array &a2, const Array &a3); //! Returns the number of data elements in the array object int size() const { return ndata; } //! Returns the number of data elements in the array object int length() const { return ndata; } //! Resizing an Array. void set_size(int n, bool copy = false); //! Resizing an Array. void set_length(int n, bool copy = false) { set_size(n, copy); } //! Shift in data at position 0. Return data from the last position. T shift_right(const T& e); //! Shift in array at position 0. Return data from the last position. const Array shift_right(const Array &a); //! Shift in data at the last position. Return data from position 0. T shift_left(const T& e); //! Shift in array at the last position. Return data from position 0. const Array shift_left(const Array &a); //! Swap elements i and j. void swap(int i, int j); //! Set the subarray defined by indicies i1 to i2 to Array a. void set_subarray(int i1, int i2, const Array &a); //! Set the subarray defined by indicies i1 to i2 the element value t. void set_subarray(int i1, int i2, const T t); protected: //! Allocate storage for an array of length \c n void alloc(int n); //! Free the storage space allocated by the array void free(); //! Check whether index \c i is in the allowed range bool in_range(int i) const { return ((i < ndata) && (i >= 0)); } //! The current number of elements in the Array int ndata; //! A pointer to the data area T *data; //! Element factory (by default set to DEFAULT_FACTORY) const Factory &factory; }; // -------------------- Implementation starts here -------------------- template inline void Array::alloc(int n) { if (n > 0) { create_elements(data, n, factory); ndata = n; } else { data = 0; ndata = 0; } } template inline void Array::free() { destroy_elements(data, ndata); ndata = 0; } template inline Array::Array(const Factory &f) : ndata(0), data(0), factory(f) {} template inline Array::Array(const int n, const Factory &f) : ndata(0), data(0), factory(f) { alloc(n); } template inline Array::Array(const Array &a, const Factory &f) : ndata(0), data(0), factory(f) { alloc(a.ndata); for (int i = 0; i < a.ndata; i++) data[i] = a.data[i]; } template inline Array::Array(const std::string& values, const Factory &f) : ndata(0), data(0), factory(f) { std::istringstream buffer(values); buffer >> *this; } template inline Array::Array(const char* values, const Factory &f) : ndata(0), data(0), factory(f) { std::istringstream buffer(values); buffer >> *this; } template Array::~Array() { free(); } template void Array::set_size(int size, bool copy) { it_assert_debug(size >= 0, "Array::set_size(): New size must not be negative"); if (ndata == size) return; if (copy) { // create a temporary pointer to the allocated data T* tmp = data; // store the current number of elements int old_ndata = ndata; // check how many elements we need to copy int min = (ndata < size) ? ndata : size; // allocate new memory alloc(size); // copy old elements into a new memory region for (int i = 0; i < min; ++i) { data[i] = tmp[i]; } // initialize the rest of resized array for (int i = min; i < size; ++i) { data[i] = T(); } // delete old elements destroy_elements(tmp, old_ndata); } else { free(); alloc(size); } } template inline T& Array::operator()(int i) { it_assert_debug(in_range(i), "Array::operator(): Improper index"); return data[i]; } template inline const T& Array::operator()(int i) const { it_assert_debug(in_range(i), "Array::operator(): Improper index"); return data[i]; } template inline const Array Array::operator()(int i1, int i2) const { it_assert_debug(in_range(i1) && in_range(i2) && (i2 >= i1), "Array::operator()(i1, i2): Improper indexes."); Array s(i2-i1+1); for (int i = 0; i < s.ndata; i++) s.data[i] = data[i1+i]; return s; } template inline const Array Array::operator()(const Array &indices) const { Array a(indices.size()); for (int i = 0; i < a.size(); i++) { it_assert_debug(in_range(indices(i)), "Array::operator()(indices): Improper indices."); a(i) = data[indices(i)]; } return a; } template inline Array& Array::operator=(const Array &a) { if (this != &a) { set_size(a.ndata); for (int i=0; i inline Array& Array::operator=(const T &e) { if (ndata == 0) set_size(1); for (int i = 0; i < ndata; i++) data[i] = e; return *this; } template Array& Array::operator=(const char* values) { std::istringstream buffer(values); buffer >> *this; return *this; } template Array Array::left(int n) const { it_assert_debug(in_range(n), "Array::left(): Index out of range"); Array tmp(n); for (int i = 0; i < n; ++i) tmp.data[i] = data[i]; return tmp; } template Array Array::right(int n) const { it_assert_debug(in_range(n), "Array::right(): Index out of range"); Array tmp(n); for (int i = 0; i < n; ++i) tmp.data[i] = data[ndata-n+i]; return tmp; } template Array Array::mid(int pos, int n) const { it_assert_debug((pos >= 0) && (n > 0) && (pos + n <= ndata), "Array::mid(): Indexing out of range"); Array tmp(n); for (int i = 0; i < n; ++i) tmp.data[i] = data[pos+i]; return tmp; } template T Array::shift_right(const T& x) { it_assert_debug(ndata > 0, "Array::shift_right(x): Array empty!"); T ret; ret = data[ndata-1]; for (int i = ndata-1; i > 0; i--) data[i] = data[i-1]; data[0] = x; return ret; } template const Array Array::shift_right(const Array &a) { it_assert_debug(a.ndata <= ndata, "Array::shift_right(): Shift Array too large"); Array out(a.ndata); for (int i = 0; i < a.ndata; i++) out.data[i] = data[ndata-a.ndata+i]; for (int i = ndata-1; i >= a.ndata; i--) data[i] = data[i-a.ndata]; for (int i = 0; i < a.ndata; i++) data[i] = a.data[i]; return out; } template T Array::shift_left(const T& x) { T temp = data[0]; for (int i = 0; i < ndata-1; i++) data[i] = data[i+1]; data[ndata-1] = x; return temp; } template const Array Array::shift_left(const Array &a) { it_assert_debug(a.ndata <= ndata, "Array::shift_left(): Shift Array too large"); Array out(a.ndata); for (int i = 0; i < a.ndata; i++) out.data[i] = data[i]; for (int i = 0; i < ndata-a.ndata; i++) data[i] = data[i+a.ndata]; for (int i = ndata-a.ndata; i < ndata; i++) data[i] = a.data[i-ndata+a.ndata]; return out; } template void Array::swap(int i, int j) { it_assert_debug(in_range(i) && in_range(j), "Array::swap(): Indices out of range."); T temp = data[i]; data[i] = data[j]; data[j] = temp; } template void Array::set_subarray(int i1, int i2, const Array &a) { if (i1 == -1) i1 = ndata-1; if (i2 == -1) i2 = ndata-1; it_assert_debug(in_range(i1) && in_range(i2), "Array::set_subarray(): Indices out of range."); it_assert_debug(i2 >= i1, "Array::set_subarray(): i2 >= i1 necessary."); it_assert_debug(i2-i1+1 == a.ndata, "Array::set_subarray(): Wrong sizes."); copy_vector(a.ndata, a.data, data+i1); } template void Array::set_subarray(int i1, int i2, const T t) { if (i1 == -1) i1 = ndata-1; if (i2 == -1) i2 = ndata-1; it_assert_debug(in_range(i1) && in_range(i2), "Array::set_subarray(): Indices out of range"); it_assert_debug(i2 >= i1, "Array::set_subarray(): i2 >= i1 necessary"); for (int i = i1; i <= i2; i++) data[i] = t; } template const Array concat(const Array &a, const T e) { Array temp(a.size()+1); for (int i = 0; i < a.size(); i++) temp(i) = a(i); temp(a.size()) = e; return temp; } template const Array concat(const T e, const Array &a) { Array temp(a.size()+1); temp(0) = e; for (int i = 0; i < a.size(); i++) temp(i+1) = a(i); return temp; } template const Array concat(const Array &a1, const Array &a2) { Array temp(a1.size()+a2.size()); for (int i = 0; i < a1.size(); i++) temp(i) = a1(i); for (int i = 0; i < a2.size(); i++) temp(a1.size()+i) = a2(i); return temp; } template const Array concat(const Array &a1, const Array &a2, const Array &a3) { // There should be some error control? Array temp(a1.size()+a2.size()+a3.size()); for (int i = 0; i < a1.size(); i++) temp(i) = a1(i); for (int i = 0; i < a2.size(); i++) temp(a1.size()+i) = a2(i); for (int i = 0; i < a3.size(); i++) temp(a1.size()+a2.size()+i) = a3(i); return temp; } /*! \relates Array \brief Output stream for Array. T must have ostream operator<< defined. */ template std::ostream &operator<<(std::ostream &os, const Array &a) { os << "{"; for (int i = 0; i < a.size()-1; i++) os << a(i) << " "; if (a.size() > 0) os << a(a.size()-1); os << "}"; return os; } /*! \relates Array \brief Input stream for Array. T must have istream operator>> defined. */ template std::istream &operator>>(std::istream &is, Array &a) { int nrof_elements = 0; char c; is >> c; if (c == '{') { is >> c; while (c != '}') { if (is.eof()) { is.setstate(std::ios_base::failbit); break; } if (c != ',') { // Discard comma signs between elements is.putback(c); } if (++nrof_elements > a.size()) { a.set_size(nrof_elements, true); // Too slow? } is >> a(nrof_elements-1); is >> c; } if (a.size() > nrof_elements) { a.set_size(nrof_elements, true); } } else { is.setstate(std::ios_base::failbit); } return is; } /*! \relates Array \brief Assign a C-style string to an Array. T must have istream operator>> defined. */ template void set_array(Array &a, const char *values) { std::istringstream buffer(values); buffer >> a; } /*! \relates Array \brief Assign a string to an Array. T must have istream operator>> defined. */ template void set_array(Array &a, const std::string &str) { set_array(a, str.c_str()); } } // namespace itpp #endif // #ifndef ARRAY_H