| 3 | | ////////////////////////////////////////////////////////////////////////////////////////////// |
| 4 | | ////////////////////////////////////////// BASIC VALUED USER INFOS /////////////////////////// |
| 5 | | ////////////////////////////////////////////////////////////////////////////////////////////// |
| 6 | | |
| 7 | | class BoolUI: public ValuedUserInfo<bool> |
| 8 | | { |
| 9 | | private: |
| 10 | | |
| 11 | | bool* AssemblyInstance() |
| 12 | | { |
| 13 | | if( value == "true" ) |
| 14 | | return new bool( true ); |
| 15 | | else |
| 16 | | return new bool( false ); |
| 17 | | } |
| 18 | | |
| 19 | | bool DisassemblyInstance(bool &instance) |
| 20 | | { |
| 21 | | if( instance ) |
| 22 | | value = "true"; |
| 23 | | else |
| 24 | | value = "false"; |
| 25 | | return true; |
| 26 | | } |
| 27 | | |
| 28 | | public: |
| 29 | | |
| 30 | | BoolUI() |
| 31 | | : ValuedUserInfo<bool>("bool") |
| 32 | | { |
| 33 | | } |
| 34 | | }; |
| 35 | | |
| 36 | | template<> const TypedUserInfo<bool>& TypedUserInfo<bool>::instance = BoolUI(); |
| 37 | | |
| 38 | | |
| 39 | | class IntUI: public ValuedUserInfo<int> |
| 40 | | { |
| 41 | | private: |
| 42 | | |
| 43 | | int* AssemblyInstance() |
| 44 | | { |
| 45 | | return new int( atoi( value.c_str()) ); |
| 46 | | } |
| 47 | | |
| 48 | | bool DisassemblyInstance(int &instance) |
| 49 | | { |
| 50 | | char buff[30]; |
| 51 | | sprintf(buff, "%d", instance ); |
| 52 | | value = buff; |
| 53 | | return true; |
| 54 | | } |
| 55 | | |
| 56 | | public: |
| 57 | | IntUI():ValuedUserInfo<int>("int") |
| 58 | | { |
| 59 | | } |
| 60 | | }; |
| 61 | | |
| 62 | | template<> const TypedUserInfo<int>& TypedUserInfo<int>::instance = IntUI(); |
| 63 | | |
| 64 | | |
| 65 | | class DoubleUI: public ValuedUserInfo<double> |
| 66 | | { |
| 67 | | private: |
| 68 | | |
| 69 | | double* AssemblyInstance() |
| 70 | | { |
| 71 | | return new double( atof( value.c_str()) ); |
| 72 | | } |
| 73 | | |
| 74 | | bool DisassemblyInstance(double &instance) |
| 75 | | { |
| 76 | | char buff[30]; |
| 77 | | sprintf(buff, "%f", instance ); |
| 78 | | value = buff; |
| 79 | | return true; |
| 80 | | } |
| 81 | | |
| 82 | | public: |
| 83 | | DoubleUI():ValuedUserInfo<double>("double") |
| 84 | | { |
| 85 | | } |
| 86 | | }; |
| 87 | | |
| 88 | | template<> const TypedUserInfo<double>& TypedUserInfo<double>::instance = DoubleUI(); |
| 89 | | |
| 90 | | class StringUI: public ValuedUserInfo<string> |
| 91 | | { |
| 92 | | private: |
| 93 | | string* AssemblyInstance() |
| 94 | | { |
| 95 | | return new string( value ); |
| 96 | | } |
| 97 | | |
| 98 | | bool DisassemblyInstance(string &instance) |
| 99 | | { |
| 100 | | value = instance; |
| 101 | | return true; |
| 102 | | } |
| 103 | | |
| 104 | | public: |
| 105 | | StringUI():ValuedUserInfo<string>("string") |
| 106 | | { |
| 107 | | } |
| 108 | | }; |
| 109 | | |
| 110 | | template<> const TypedUserInfo<string>& TypedUserInfo<string>::instance = StringUI(); |