/*!
\page install BDM Use - Installation

BDM is written as a multiplatform library, which was tested on Linux, Windows and Mac OSX.
However, installation on each platform is specific.

BDM comes in two basic versions:
\li \b binary   with precompiled executables and matlab mex files that can be configured by external text files
\li \b source \b code  that can be compiled into any required form. 

\section in_bin Binaries for BDMtoolbox
Binaries for the matlab BDMtoolbox are available only for windows (win32) platform, compiled against matlab 7.1 for compatibility.

Installation:
\li svn checkout http://mys.utia.cas.cz:1800/svn/mixpp/applications/bdmtoolbox/ into your local directory of your choice (this will be denoted \<toolbox_dir\>)
\li or download a prepared zip file from http://staff.utia.cas.cz/smidl/Public/bdmtoolbox_win32.zip and extract it to any directory (will be denoted \<toolbox_dir\>)
\li open matlab and type:
\code 
>> addpath <toolbox_dir>/mex; 
>> addpath <toolbox_dir>/mexw32
>> addpath <toolbox_dir>/mex_classes
\endcode
for downloaded win32 version of the toolbox. When compiling from sources, the mex files may be located in Debug of Release directories. Check where 
	the latest compiled files are and add apropriate path. E.g. for Windown and Mac:
\code 
>> addpath <toolbox_dir>/mex; 
>> addpath <toolbox_dir>/mex/Debug; 
>> addpath <toolbox_dir>/mex_classes
\endcode
For linux, the default build dir is \<toolbox_dir\>/mex, hence only me and mex_classes need to be in the path.
\li the toolbox is ready to be used, test it e.g. by: 
\code >> cd tutorial/userguide; 
>> pdfds_example \endcode
\li if no error is given, the toolbox is installed correctly
\li proceed to tutorial at http://mys.utia.cas.cz:1800/trac/bdm/doxygen/pages.html to learn how to use it

\section src Source code

is available from svn repository:
http://mys.utia.cas.cz:1800/svn/mixpp using guest/guest as login/password.

For download use an appropriate SVN client http://subversion.tigris.org/links.html#clients

Download the source files to any directory of your choise, this directoory will be refered to as \<bdm_dir\>.

\subsection pre Prerequisities

You need to have the following tools available on your system:
\li working C++ compiler, e.g. gcc on Linux, or Visual Studio on windows
\li CMake, a cross-platform build system, http://www.cmake.org
 
\section lin Linux

All prerequisities are available as binary packages for most distribution. E.g. for debian-based distributions, use
\code
apt-get install g++ cmake 
\endcode

Compile the BDM library and its applications using 
\code
$ cd <bdm_dir>/library/
$ cmake .
$ make
\endcode


\section win Windows

The following approach was tested on the Microsoft Visual Studio 9. 

Make sure you have cmake installed.

We are including latest stable code from IT++ which requires a implementation of BLAS and LAPACK routines. 
The most convenient library is ACML which can be downloaded from AMD.

For convenience of the beginners, DLLS of the ACML and lib+include files for ITPP and ACML are
provided at: http://staff.utia.cas.cz/smidl/Public/mixpp_win32lib.zip
If you want to use them copy the content of the zip file to \<bdm_dir\>/library/system/win32/ directory and
make sure to set your PATH environment variable:
\code
 Path = %PATH%; <bdm_dir>\library\system\win32\dll
\endcode

Be sure to set system variable globally, i.e., through the dialog box "System Properties", 
tab "Advanced" and button "Environment Variables". Otherwise you will not be able to run 
any programs.


Compilation of BDM:

 * When everything is set-up, make a copy of library\system\win32\run_cmake.bat, edit it 
  to reflect your environment (i.e. change paths to cmake and your C++ target environment) 
  and run it.

 * Alternatively, you can run CMake GUI and specify address to your \<bdm_dir\>


 * It should generate build files for your compiler in the main BDM 
  directory

For more comfortable work with Subversion, we recommend to install also AnkhSVN - 
a Visual Studio plug-in that perfectly integrates Subversion into the GUI, see http://ankhsvn.open.collab.net/


\section mac Mac OS X

All prerequisities for Mac OS X are avaliable, make sure you have them installed.

Right now, Cmake configuration is hard-coded for one testing machine. Look for the paths in SetBDMEnv.cmake and correct them.
Open CMake GUI, clisk Configure followed by Create.
Configuration files for your favourite build environment should be created in the BDM directory.

*/
